#region Copyright & License Information /* * Copyright 2007-2019 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.Activities; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; namespace OpenRA.Mods.Common.Activities { public class Land : Activity { readonly Target target; readonly Aircraft aircraft; readonly WVec offset; bool landingInitiated; bool soundPlayed; public Land(Actor self, Target t, WVec offset) { target = t; aircraft = self.Trait(); this.offset = offset; } public Land(Actor self, Target t) : this(self, t, WVec.Zero) { } public Land(Actor self) : this(self, Target.FromPos(Aircraft.GroundPosition(self)), WVec.Zero) { } public override Activity Tick(Actor self) { if (ChildActivity != null) { ChildActivity = ActivityUtils.RunActivity(self, ChildActivity); if (ChildActivity != null) return this; } if (IsCanceling || target.Type == TargetType.Invalid) { aircraft.RemoveInfluence(); return NextActivity; } if (!landingInitiated) { var landingCell = !aircraft.Info.VTOL ? self.World.Map.CellContaining(target.CenterPosition + offset) : self.Location; if (!aircraft.CanLand(landingCell, target.Actor)) { // Maintain holding pattern. if (!aircraft.Info.CanHover) QueueChild(self, new FlyCircle(self, 25), true); self.NotifyBlocker(landingCell); return this; } aircraft.AddInfluence(landingCell); aircraft.EnteringCell(self); landingInitiated = true; } var altitude = self.World.Map.DistanceAboveTerrain(self.CenterPosition); var landAltitude = self.World.Map.DistanceAboveTerrain(target.CenterPosition + offset) + aircraft.LandAltitude; if (!soundPlayed && aircraft.Info.LandingSounds.Length > 0 && altitude != landAltitude) { Game.Sound.Play(SoundType.World, aircraft.Info.LandingSounds, self.World, aircraft.CenterPosition); soundPlayed = true; } // For VTOLs we assume we've already arrived at the target location and just need to move downward if (aircraft.Info.VTOL) { if (Fly.VerticalTakeOffOrLandTick(self, aircraft, aircraft.Facing, landAltitude)) return this; return NextActivity; } var d = (target.CenterPosition + offset) - self.CenterPosition; // The next move would overshoot, so just set the final position var move = aircraft.FlyStep(aircraft.Facing); if (d.HorizontalLengthSquared < move.HorizontalLengthSquared) { var landingAltVec = new WVec(WDist.Zero, WDist.Zero, aircraft.LandAltitude); aircraft.SetPosition(self, target.CenterPosition + offset + landingAltVec); return NextActivity; } var landingAlt = self.World.Map.DistanceAboveTerrain(target.CenterPosition + offset) + aircraft.LandAltitude; Fly.FlyTick(self, aircraft, d.Yaw.Facing, landingAlt); return this; } } }