Player: ProductionQueue: BuildingSelectAudio: bldging1.aud BuildingReadyAudio: constru1.aud BuildingCannotPlaceAudio: deploy1.aud UnitSelectAudio: bldging1.aud UnitReadyAudio: unitredy.aud OnHoldAudio: onhold1.aud CancelledAudio: cancel1.aud ClickAudio: button.aud PlaceBuilding: World: WaterPaletteRotation: BuildingInfluence: UnitInfluence: