TRAN: Inherits: ^Helicopter Valued: Cost: 750 Tooltip: Name: Chinook Transport Icon:tranicnh Description: Fast Infantry Transport Helicopter.\n Unarmed Buildable: BuildPaletteOrder: 10 Prerequisites: hpad Owner: gdi,nod Selectable: Bounds: 41,41 Helicopter: LandWhenIdle: true ROT: 5 Speed: 15 InitialFacing: 0 LandableTerrainTypes: Clear,Rough,Road,Ore,Beach Health: HP: 90 Armor: Type: Light RevealsShroud: Range: 8 RenderUnit: WithRotor@PRIMARY: Offset: -597,0,171 WithRotor@SECONDARY: Id: rotor_2 Offset: 597,0,85 WithShadow: Cargo: Types: Infantry MaxWeight: 10 PipCount: 10 LeavesHusk: HuskActor: TRAN.Husk Explodes: Weapon: HeliExplode EmptyWeapon: HeliExplode HELI: Inherits: ^Helicopter Valued: Cost: 1200 Tooltip: Name: Apache Longbow Icon: heliicnh Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks Buildable: BuildPaletteOrder: 20 Prerequisites: hpad, anyhq Owner: nod Selectable: Bounds: 30,24 Helicopter: RearmBuildings: hpad ROT: 4 Speed: 20 Health: HP: 125 Armor: Type: Light RevealsShroud: Range: 10 Armament@PRIMARY: Weapon: HeliAGGun LocalOffset: 128,-213,-85, 128,213,-85 Armament@SECONDARY: Weapon: HeliAAGun LocalOffset: 128,-213,-85, 128,213,-85 AttackHeli: FacingTolerance: 20 LimitedAmmo: Ammo: 10 PipCount: 5 Reloads: Count: 10 Period: 200 RenderUnit: WithRotor: Offset: 0,0,85 WithMuzzleFlash: WithShadow: LeavesHusk: HuskActor: HELI.Husk AutoTarget: Explodes: Weapon: HeliExplode EmptyWeapon: HeliExplode ORCA: Inherits: ^Helicopter Valued: Cost: 1200 Tooltip: Name: Orca Icon: orcaicnh Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry Buildable: BuildPaletteOrder: 20 Prerequisites: hpad, anyhq Owner: gdi Selectable: Bounds: 30,24 Helicopter: RearmBuildings: hpad ROT: 4 Speed: 20 Health: HP: 90 Armor: Type: Light RevealsShroud: Range: 10 Armament@PRIMARY: Weapon: OrcaAGMissiles LocalOffset: 427,-171,-213, 427,171,-213 Armament@SECONDARY: Weapon: OrcaAAMissiles LocalOffset: 427,-171,-213, 427,171,-213 AttackHeli: FacingTolerance: 20 LimitedAmmo: Ammo: 6 PipCount: 6 Reloads: Count: 2 Period: 200 RenderUnit: WithShadow: LeavesHusk: HuskActor: ORCA.Husk AutoTarget: Explodes: Weapon: HeliExplode EmptyWeapon: HeliExplode C17: ParaDrop: LZRange: 1 Inherits: ^Plane Tooltip: Name: Supply Aircraft Description: Drops vehicle reinforcements on Airstrips Icon: c17icnh Valued: Cost: 2000 Plane: ROT: 5 Speed: 35 Health: HP: 25 Armor: Type: Heavy RenderUnit: WithShadow: Cargo: # Types: Infantry, Vehicle MaxWeight: 10 PipCount: 10 Invulnerable: -Selectable: -TargetableUnit: -GainsExperience: FlyAwayOnIdle: RejectsOrders: A10: Inherits: ^Plane Tooltip: Name: A10 Bomber Icon: a10icnh Description: Used to deliver Napalm strikes. Valued: Cost: 2000 Plane: ROT: 4 Speed: 40 Health: HP: 150 Armor: Type: Heavy RevealsShroud: Range: 12 RenderUnit: WithShadow: LimitedAmmo: Ammo: 10 CarpetBomb: Weapon: Napalm Range: 3 -Selectable: -GainsExperience: FlyAwayOnIdle: RejectsOrders: TRAN.Husk: Inherits: ^HelicopterHusk Tooltip: Name: Chinook Transport Helicopter: ROT: 5 Speed: 15 WithRotor@PRIMARY: Offset: -597,0,171 WithRotor@SECONDARY: Id: rotor_2 Offset: 597,0,85 RenderUnit: Image: tran WithShadow: HELI.Husk: Inherits: ^HelicopterHusk Tooltip: Name: Apache Longbow Helicopter: ROT: 4 Speed: 20 WithRotor: Offset: 0,0,85 RenderUnit: Image: heli WithShadow: ORCA.Husk: Inherits: ^HelicopterHusk Tooltip: Name: Orca Helicopter: ROT: 4 Speed: 20 RenderUnit: Image: orca WithShadow: