#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using OpenRA; using OpenRA.FileFormats; namespace OpenRA.Editor { public class LegacyMapImporter { // Mapping from ra overlay index to type string static string[] raOverlayNames = { "sbag", "cycl", "brik", "fenc", "wood", "gold01", "gold02", "gold03", "gold04", "gem01", "gem02", "gem03", "gem04", "v12", "v13", "v14", "v15", "v16", "v17", "v18", "fpls", "wcrate", "scrate", "barb", "sbag", }; static Dictionary> overlayResourceMapping = new Dictionary>() { // RA Gems, Gold { "gold01", new Pair(1,0) }, { "gold02", new Pair(1,1) }, { "gold03", new Pair(1,2) }, { "gold04", new Pair(1,3) }, { "gem01", new Pair(2,0) }, { "gem02", new Pair(2,1) }, { "gem03", new Pair(2,2) }, { "gem04", new Pair(2,3) }, // cnc tiberium { "ti1", new Pair(1,0) }, { "ti2", new Pair(1,1) }, { "ti3", new Pair(1,2) }, { "ti4", new Pair(1,3) }, { "ti5", new Pair(1,4) }, { "ti6", new Pair(1,5) }, { "ti7", new Pair(1,6) }, { "ti8", new Pair(1,7) }, { "ti9", new Pair(1,8) }, { "ti10", new Pair(1,9) }, { "ti11", new Pair(1,10) }, { "ti12", new Pair(1,11) }, }; static Dictionary overlayActorMapping = new Dictionary() { // Fences {"sbag","sbag"}, {"cycl","cycl"}, {"brik","brik"}, {"fenc","fenc"}, {"wood","wood"}, // Fields {"v12","v12"}, {"v13","v13"}, {"v14","v14"}, {"v15","v15"}, {"v16","v16"}, {"v17","v17"}, {"v18","v18"}, // Crates // {"wcrate","crate"}, // {"scrate","crate"}, }; int MapSize; int ActorCount = 0; Map Map = new Map(); LegacyMapImporter(string filename) { ConvertIniMap(filename); } public static Map Import(string filename) { var converter = new LegacyMapImporter(filename); return converter.Map; } enum IniMapFormat { RedAlert = 3, /* otherwise, cnc (2 variants exist, we don't care to differentiate) */ }; public void ConvertIniMap(string iniFile) { var file = new IniFile(FileSystem.Open(iniFile)); var basic = file.GetSection("Basic"); var map = file.GetSection("Map"); var legacyMapFormat = (IniMapFormat)int.Parse(basic.GetValue("NewINIFormat", "0")); var XOffset = int.Parse(map.GetValue("X", "0")); var YOffset = int.Parse(map.GetValue("Y", "0")); var Width = int.Parse(map.GetValue("Width", "0")); var Height = int.Parse(map.GetValue("Height", "0")); MapSize = (legacyMapFormat == IniMapFormat.RedAlert) ? 128 : 64; Map.Title = basic.GetValue("Name", "(null)"); Map.Author = "Westwood Studios"; Map.Tileset = Truncate(map.GetValue("Theater", "TEMPERAT"), 8); Map.MapSize.X = MapSize; Map.MapSize.Y = MapSize; Map.TopLeft = new int2(XOffset, YOffset); Map.BottomRight = new int2(XOffset + Width, YOffset + Height); Map.Selectable = true; if (legacyMapFormat == IniMapFormat.RedAlert) { UnpackRATileData(ReadPackedSection(file.GetSection("MapPack"))); UnpackRAOverlayData(ReadPackedSection(file.GetSection("OverlayPack"))); ReadRATrees(file); // TODO: Fixme //tileset = new TileSet("tileSet.til","templates.ini",fileMapping[Pair.New("ra",Map.Tileset)].First); } else // CNC { UnpackCncTileData(FileSystem.Open(iniFile.Substring(0, iniFile.Length - 4) + ".bin")); ReadCncOverlay(file); ReadCncTrees(file); // TODO: Fixme //tileset = new TileSet("tileSet.til","templates.ini",fileMapping[Pair.New("cnc",Map.Tileset)].First); } LoadActors(file, "STRUCTURES"); LoadActors(file, "UNITS"); LoadActors(file, "INFANTRY"); LoadSmudges(file, "SMUDGE"); var wp = file.GetSection("Waypoints") .Where(kv => int.Parse(kv.Value) > 0) .Select(kv => Pair.New(int.Parse(kv.Key), LocationFromMapOffset(int.Parse(kv.Value), MapSize))) .Where(a => a.First < 8) .ToArray(); Map.PlayerCount = wp.Count(); foreach (var kv in wp) Map.Waypoints.Add("spawn" + kv.First, kv.Second); } static int2 LocationFromMapOffset(int offset, int mapSize) { return new int2(offset % mapSize, offset / mapSize); } static MemoryStream ReadPackedSection(IniSection mapPackSection) { StringBuilder sb = new StringBuilder(); for (int i = 1; ; i++) { string line = mapPackSection.GetValue(i.ToString(), null); if (line == null) break; sb.Append(line.Trim()); } byte[] data = Convert.FromBase64String(sb.ToString()); List chunks = new List(); BinaryReader reader = new BinaryReader(new MemoryStream(data)); try { while (true) { uint length = reader.ReadUInt32() & 0xdfffffff; byte[] dest = new byte[8192]; byte[] src = reader.ReadBytes((int)length); /*int actualLength =*/ Format80.DecodeInto(src, dest); chunks.Add(dest); } } catch (EndOfStreamException) { } MemoryStream ms = new MemoryStream(); foreach (byte[] chunk in chunks) ms.Write(chunk, 0, chunk.Length); ms.Position = 0; return ms; } static byte ReadByte(Stream s) { int ret = s.ReadByte(); if (ret == -1) throw new NotImplementedException(); return (byte)ret; } static ushort ReadWord(Stream s) { ushort ret = ReadByte(s); ret |= (ushort)(ReadByte(s) << 8); return ret; } void UnpackRATileData(MemoryStream ms) { Map.MapTiles = new TileReference[MapSize, MapSize]; for (int i = 0; i < MapSize; i++) for (int j = 0; j < MapSize; j++) Map.MapTiles[i, j] = new TileReference(); for (int j = 0; j < MapSize; j++) for (int i = 0; i < MapSize; i++) Map.MapTiles[i, j].type = ReadWord(ms); for (int j = 0; j < MapSize; j++) for (int i = 0; i < MapSize; i++) { Map.MapTiles[i, j].index = ReadByte(ms); if (Map.MapTiles[i, j].type == 0xff || Map.MapTiles[i, j].type == 0xffff) Map.MapTiles[i, j].index = byte.MaxValue; } } void UnpackRAOverlayData(MemoryStream ms) { Map.MapResources = new TileReference[MapSize, MapSize]; for (int j = 0; j < MapSize; j++) for (int i = 0; i < MapSize; i++) { byte o = ReadByte(ms); var res = Pair.New((byte)0, (byte)0); if (o != 255 && overlayResourceMapping.ContainsKey(raOverlayNames[o])) res = overlayResourceMapping[raOverlayNames[o]]; Map.MapResources[i, j] = new TileReference(res.First, res.Second); if (o != 255 && overlayActorMapping.ContainsKey(raOverlayNames[o])) Map.Actors.Add("Actor" + ActorCount++, new ActorReference(overlayActorMapping[raOverlayNames[o]]) { new LocationInit( new int2(i, j) ), new OwnerInit( "Neutral" ) }); } } void ReadRATrees(IniFile file) { IniSection terrain = file.GetSection("TERRAIN", true); if (terrain == null) return; foreach (KeyValuePair kv in terrain) { var loc = int.Parse(kv.Key); Map.Actors.Add("Actor" + ActorCount++, new ActorReference(kv.Value.ToLowerInvariant()) { new LocationInit(new int2(loc % MapSize, loc / MapSize)), new OwnerInit("Neutral") }); } } void UnpackCncTileData(Stream ms) { Map.MapTiles = new TileReference[MapSize, MapSize]; for (int i = 0; i < MapSize; i++) for (int j = 0; j < MapSize; j++) Map.MapTiles[i, j] = new TileReference(); for (int j = 0; j < MapSize; j++) for (int i = 0; i < MapSize; i++) { Map.MapTiles[i, j].type = ReadByte(ms); Map.MapTiles[i, j].index = ReadByte(ms); if (Map.MapTiles[i, j].type == 0xff) Map.MapTiles[i, j].index = byte.MaxValue; } } void ReadCncOverlay(IniFile file) { IniSection overlay = file.GetSection("OVERLAY", true); if (overlay == null) return; Map.MapResources = new TileReference[MapSize, MapSize]; foreach (KeyValuePair kv in overlay) { var loc = int.Parse(kv.Key); int2 cell = new int2(loc % MapSize, loc / MapSize); var res = Pair.New((byte)0, (byte)0); if (overlayResourceMapping.ContainsKey(kv.Value.ToLower())) res = overlayResourceMapping[kv.Value.ToLower()]; Map.MapResources[cell.X, cell.Y] = new TileReference(res.First, res.Second); if (overlayActorMapping.ContainsKey(kv.Value.ToLower())) Map.Actors.Add("Actor" + ActorCount++, new ActorReference(overlayActorMapping[kv.Value.ToLower()]) { new LocationInit(cell), new OwnerInit("Neutral") }); } } void ReadCncTrees(IniFile file) { IniSection terrain = file.GetSection("TERRAIN", true); if (terrain == null) return; foreach (KeyValuePair kv in terrain) { var loc = int.Parse(kv.Key); Map.Actors.Add("Actor" + ActorCount++, new ActorReference(kv.Value.Split(',')[0].ToLowerInvariant()) { new LocationInit(new int2(loc % MapSize, loc / MapSize)), new OwnerInit("Neutral") }); } } void LoadActors(IniFile file, string section) { foreach (var s in file.GetSection(section, true)) { //num=owner,type,health,location,facing,... var parts = s.Value.Split(','); var loc = int.Parse(parts[3]); if (parts[0] == "") parts[0] = "Neutral"; Map.Actors.Add("Actor" + ActorCount++, new ActorReference(parts[1].ToLowerInvariant()) { new LocationInit(new int2(loc % MapSize, loc / MapSize)), new OwnerInit(parts[0]) }); } } void LoadSmudges(IniFile file, string section) { foreach (var s in file.GetSection(section, true)) { //loc=type,loc,depth var parts = s.Value.Split(','); var loc = int.Parse(parts[1]); Map.Smudges.Add(new SmudgeReference(parts[0].ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize), int.Parse(parts[2]))); } } static string Truncate(string s, int maxLength) { return s.Length <= maxLength ? s : s.Substring(0, maxLength); } } }