namespace OpenRa.GameRules { public class SupportPowerInfo { public readonly bool Powered = true; public readonly bool OneShot = false; public readonly float ChargeTime = 0; public readonly string Image; public readonly string Description = ""; public readonly string LongDesc = ""; public readonly string[] Prerequisite = { }; public readonly int TechLevel = -1; public readonly bool GivenAuto = true; public readonly string Impl = null; } }