#region Copyright & License Information /* * Copyright 2007-2022 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.Graphics; using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits.Render; using OpenRA.Traits; namespace OpenRA.Mods.D2k.Traits.Render { [Desc("Rendered together with the \"make\" animation.")] public class WithCrumbleOverlayInfo : ConditionalTraitInfo, Requires { [SequenceReference] [Desc("Sequence name to use")] public readonly string Sequence = "crumble-overlay"; [PaletteReference(nameof(IsPlayerPalette))] [Desc("Custom palette name")] public readonly string Palette = null; [Desc("Custom palette is a player palette BaseName")] public readonly bool IsPlayerPalette = false; public override object Create(ActorInitializer init) { return new WithCrumbleOverlay(init, this); } } public class WithCrumbleOverlay : ConditionalTrait { readonly WithCrumbleOverlayInfo info; readonly RenderSprites renderSprites; readonly Animation overlay; readonly AnimationWithOffset animation; public WithCrumbleOverlay(ActorInitializer init, WithCrumbleOverlayInfo info) : base(info) { this.info = info; if (init.Contains(info)) return; renderSprites = init.Self.Trait(); overlay = new Animation(init.World, renderSprites.GetImage(init.Self)); animation = new AnimationWithOffset(overlay, null, () => IsTraitDisabled); } protected override void TraitEnabled(Actor self) { if (overlay == null) return; renderSprites.Add(animation, info.Palette, info.IsPlayerPalette); // Remove the animation once it is complete overlay.PlayThen(info.Sequence, () => self.World.AddFrameEndTask(w => renderSprites.Remove(animation))); } } }