gacnst: Defaults: Offset: 0, -36, 36 UseTilesetCode: true DepthSprite: isodepth.shp idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 make: gtcnstmk Length: 24 ShadowStart: 24 make-bright: gtcnstmk Length: 24 IgnoreWorldTint: True ZOffset: 1023 crane-overlay: gtcnst_d Length: 20 ZOffset: 1023 damaged-crane-overlay: gtcnst_d Length: 20 ZOffset: 1023 critical-crane-overlay: gtcnst_d Start: 20 Length: 20 ZOffset: 1023 idle-top: gtcnst_c Length: 15 Tick: 80 idle-top-bright: gtcnst_c Length: 15 Tick: 80 IgnoreWorldTint: True damaged-idle-top: gtcnst_c Start: 15 Length: 15 Tick: 80 damaged-idle-top-bright: gtcnst_c Start: 15 Length: 15 Tick: 80 IgnoreWorldTint: True idle-side: gtcnst_a Length: 10 damaged-idle-side: gtcnst_a Start: 10 Length: 10 idle-front: gtcnst_b Length: 10 idle-front-bright: gtcnst_b Length: 10 IgnoreWorldTint: True emp-overlay: emp_fx01 Length: * Offset: 0, 0, 37 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: facticon Offset: 0,0 UseTilesetCode: false -DepthSprite: gapowr: Defaults: Offset: 0, -24, 24 UseTilesetCode: true DepthSprite: isodepth.shp idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 idle-lights: gtpowr_a Length: 12 Tick: 200 idle-lights-bright: gtpowr_a Length: 12 Tick: 200 IgnoreWorldTint: True damaged-idle-lights: gtpowr_a Start: 12 Length: 12 Tick: 200 damaged-idle-lights-bright: gtpowr_a Start: 12 Length: 12 Tick: 200 IgnoreWorldTint: True idle-plug: gtpowr_b Length: 12 Tick: 200 damaged-idle-plug: gtpowr_b Length: 12 Tick: 200 idle-powrupa: gtpowr_b Length: 12 Tick: 200 Offset: -48, -24, 24 damaged-idle-powrupa: gtpowr_b Length: 12 Tick: 200 Offset: -48, -24, 24 idle-powrupb: gtpowr_b Length: 12 Tick: 200 Offset: -24, -12, 24 damaged-idle-powrupb: gtpowr_b Length: 12 Tick: 200 Offset: -24, -12, 24 make: gtpowrmk Length: 20 ShadowStart: 20 make-bright: gtpowrmk Length: 20 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-DepthSprite: icon: brrkicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gaweap: Defaults: Offset: -12, -42, 22 DepthSpriteOffset: 32, 0 UseTilesetCode: true DepthSprite: isodepth.shp idle: gtweap_1 ShadowStart: 2 Offset: -12, -42, 1 ZOffset: -1024 ZRamp: 1 -DepthSprite: damaged-idle: gtweap_1 Start: 1 ShadowStart: 3 ZOffset: -1024 Offset: -12, -42, 1 ZRamp: 1 -DepthSprite: idle-roof: gtweap_2 ShadowStart: 2 damaged-idle-roof: gtweap_2 Start: 1 ShadowStart: 3 dead: gtweap Start: 2 ShadowStart: 5 Tick: 400 idle-lights-white: gtweap_a Length: 16 Tick: 100 ZOffset: 2048 idle-lights-white-bright: gtweap_a Length: 16 Tick: 100 ZOffset: 2048 IgnoreWorldTint: True idle-lights-red: gtweap_b Length: 8 Tick: 120 ZOffset: 2048 idle-lights-red-bright: gtweap_b Length: 8 Tick: 120 ZOffset: 2048 IgnoreWorldTint: True idle-turbines: gtweap_c Length: 4 Tick: 80 ZOffset: 2048 damaged-idle-turbines: gtweap_c Length: 4 Tick: 80 ZOffset: 2048 build-door: gtweap_d Length: 9 ShadowStart: 9 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UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: npwricon Offset: 0, 0, 25 UseTilesetCode: false -DepthSprite: naapwr: Defaults: Offset: 12, -30, 30 UseTilesetCode: true DepthSprite: isodepth.shp DepthSpriteOffset: 12, 0 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 idle-lights: ntapwr_a Length: 9 Tick: 200 idle-lights-bright: ntapwr_a Length: 9 Tick: 200 IgnoreWorldTint: True damaged-idle-lights: ntapwr_a Start: 9 Length: 9 Tick: 200 damaged-idle-lights-bright: ntapwr_a Start: 9 Length: 9 Tick: 200 IgnoreWorldTint: True make: ntapwrmk Length: 19 ShadowStart: 19 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 31 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: apwricon Offset: 0, 0 UseTilesetCode: false -DepthSprite: nahand: Defaults: Offset: -12, -30, 30 UseTilesetCode: true DepthSprite: isodepth.shp DepthSpriteOffset: -12, 0 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 idle-light-bright: nthand_a Length: 10 Tick: 100 ZOffset: 1023 IgnoreWorldTint: True idle-lights-bright: nthand_b Length: 12 Tick: 200 IgnoreWorldTint: True damaged-idle-lights-bright: nthand_b Start: 12 Length: 12 Tick: 200 IgnoreWorldTint: True make: nthandmk Length: 15 ShadowStart: 15 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 31 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: handicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: naweap: Defaults: Offset: -12, -42, 25 DepthSpriteOffset: 24, 0 UseTilesetCode: true DepthSprite: isodepth.shp idle: ntweap_1 ShadowStart: 2 ZOffset: -1024 Offset: -12, -42, 1 ZRamp: 1 -DepthSprite: damaged-idle: ntweap_1 Start: 1 ShadowStart: 3 ZOffset: -1024 Offset: -12, -42, 1 ZRamp: 1 -DepthSprite: idle-roof: ntweap_2 ShadowStart: 2 ZOffset: 512 damaged-idle-roof: ntweap_2 Start: 1 ShadowStart: 3 ZOffset: 512 dead: ntweap Start: 2 ShadowStart: 5 Tick: 400 idle-lights: ntweap_a Length: 16 Tick: 100 ZOffset: 2048 idle-lights-bright: ntweap_a Length: 16 Tick: 100 ZOffset: 2048 IgnoreWorldTint: True damaged-idle-lights: ntweap_a Start: 16 Length: 16 Tick: 100 ZOffset: 2048 damaged-idle-lights-bright: ntweap_a Start: 16 Length: 16 Tick: 100 ZOffset: 2048 IgnoreWorldTint: True build-door: ntweap_b Length: 10 ShadowStart: 10 ZOffset: 512 damaged-build-door: ntweap_b Start: 10 Length: 10 ShadowStart: 20 ZOffset: 512 make: ntweapmk Length: 22 Tick: 80 ShadowStart: 22 Offset: -12, -42, 43 DepthSpriteOffset: -12, 0 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 31 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: nwepicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: naradr: Defaults: Offset: 0, -24, 30 UseTilesetCode: true DepthSprite: isodepth.shp idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 idle-dish: ntradr_a Length: 24 Tick: 120 damaged-idle-dish: ntradr_a Start: 24 Length: 24 Tick: 120 make: ntradrmk Length: 20 ShadowStart: 20 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: nradicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: natech: Defaults: Offset: 0, -24, 24 UseTilesetCode: true DepthSprite: isodepth.shp idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 idle-lights: nttech_a Length: 10 Tick: 120 idle-lights-bright: nttech_a Length: 10 Tick: 120 IgnoreWorldTint: True damaged-idle-lights: nttech_a Start: 10 Length: 10 Tick: 120 damaged-idle-lights-bright: nttech_a Start: 10 Length: 10 Tick: 120 IgnoreWorldTint: True make: nttechmk Length: 18 ShadowStart: 18 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: ntchicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: natmpl: Defaults: Offset: -12,-42, 42 UseTilesetCode: true DepthSprite: isodepth.shp DepthSpriteOffset: -12, 0 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 idle-lights: nttmpl_a Length: 16 Tick: 120 idle-lights-bright: nttmpl_a Length: 16 Tick: 120 IgnoreWorldTint: True make: nttmplmk Length: 17 ShadowStart: 17 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 43 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: tmplicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: garadr: Defaults: Offset: 0, -24, 28 UseTilesetCode: true DepthSprite: isodepth.shp idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 idle-dish: gtradr_a Length: 15 Reverses: True Tick: 200 damaged-idle-dish: gtradr_a Start: 15 Length: 15 Reverses: True Tick: 240 make: gtradrmk Length: 20 ShadowStart: 20 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: radricon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gatech: Defaults: Offset: -12, -30, 30 UseTilesetCode: true DepthSprite: isodepth.shp DepthSpriteOffset: -12, 0 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 idle-lights: gttech_a Length: 8 Tick: 200 idle-lights-bright: gttech_a Length: 8 Tick: 200 IgnoreWorldTint: True damaged-idle-lights: gttech_a Start: 8 Length: 8 Tick: 240 damaged-idle-lights-bright: gttech_a Start: 8 Length: 8 Tick: 240 IgnoreWorldTint: True make: gttechmk Length: 20 ShadowStart: 20 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 31 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: techicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gasand: Defaults: Offset: 0, -12, 12 UseTilesetCode: true DepthSprite: isodepth.shp idle: Length: 16 ShadowStart: 32 damaged-idle: Start: 16 Length: 16 ShadowStart: 48 icon: sbagicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gawall: Defaults: Offset: 0, -12, 12 UseTilesetCode: true DepthSprite: isodepth.shp idle: Length: 16 ShadowStart: 48 damaged-idle: Start: 16 Length: 16 ShadowStart: 64 critical-idle: Start: 32 Length: 16 ShadowStart: 80 icon: wallicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gagate_a: Defaults: Offset: -24, -24, 25 DepthSpriteOffset: -24, 0 UseTilesetCode: true DepthSprite: isodepth.shp idle: Length: 10 ShadowStart: 21 open: Start: 9 ShadowStart: 30 Offset: -24, -24, 1 ZRamp: 1 ZOffset: -1024 -DepthSprite: damaged-idle: Start: 10 Length: 10 ShadowStart: 31 damaged-open: Start: 19 ShadowStart: 40 Offset: -24, -24, 1 ZRamp: 1 ZOffset: -1024 -DepthSprite: dead: Start: 20 Tick: 400 ShadowStart: 41 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: gateicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gagate_b: Defaults: Offset: 24, -24, 25 DepthSpriteOffset: 24, 0 UseTilesetCode: true DepthSprite: isodepth.shp idle: Length: 10 ShadowStart: 21 open: Start: 9 ShadowStart: 30 Offset: 24, -24, 1 ZOffset: -1024 ZRamp: 1 -DepthSprite: damaged-idle: Start: 10 Length: 10 ShadowStart: 31 damaged-open: Start: 19 ShadowStart: 40 Offset: 24, -24, 1 ZRamp: 1 ZOffset: -1024 -DepthSprite: dead: Start: 20 Tick: 400 ShadowStart: 41 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: gat2icon Offset: 0, 0 UseTilesetCode: false -DepthSprite: nagate_a: Defaults: Offset: -24, -24, 25 DepthSpriteOffset: -24, 0 UseTilesetCode: true Tick: 80 DepthSprite: isodepth.shp idle: Length: 7 ShadowStart: 15 damaged-idle: Start: 7 Length: 7 ShadowStart: 22 open: Start: 6 ShadowStart: 21 Offset: -24, -24, 1 ZRamp: 1 ZOffset: -1024 -DepthSprite: damaged-idle: Start: 7 Length: 7 ShadowStart: 22 damaged-open: Start: 13 ShadowStart: 28 Offset: -24, -24, 1 ZRamp: 1 ZOffset: -1024 -DepthSprite: dead: Start: 14 Tick: 400 ShadowStart: 29 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: ngaticon Offset: 0, 0 UseTilesetCode: false -DepthSprite: nagate_b: Defaults: Offset: 24, -24, 25 DepthSpriteOffset: 24, 0 UseTilesetCode: true DepthSprite: isodepth.shp Tick: 80 idle: Length: 7 ShadowStart: 15 open: Start: 6 ShadowStart: 21 Offset: 24, -24, 1 ZRamp: 1 ZOffset: -1024 -DepthSprite: damaged-idle: Start: 7 Length: 7 ShadowStart: 22 damaged-open: Start: 13 ShadowStart: 28 Offset: 24, -24, 1 ZRamp: 1 ZOffset: -1024 -DepthSprite: dead: Start: 14 Tick: 400 ShadowStart: 29 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: nga2icon Offset: 0, 0 UseTilesetCode: false -DepthSprite: napost: Defaults: Offset: 0, -12, 13 UseTilesetCode: true DepthSprite: isodepth.shp idle: Start: 0 ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 lights-bright: napost_b Start: 0 Length: 7 ShadowStart: 14 Tick: 80 IgnoreWorldTint: True damaged-lights-bright: napost_b Start: 7 Length: 7 ShadowStart: 21 Tick: 80 IgnoreWorldTint: True chainoflights: napost_a Start: 0 Length: 12 ShadowStart: 24 Tick: 80 chainoflights-bright: napost_a Start: 0 Length: 12 ShadowStart: 24 Tick: 80 IgnoreWorldTint: True damaged-chainoflights: napost_a Start: 12 Length: 12 ShadowStart: 36 Tick: 80 damaged-chainoflights-bright: napost_a Start: 12 Length: 12 ShadowStart: 36 Tick: 80 IgnoreWorldTint: True dead: Start: 2 Tick: 400 ShadowStart: 5 make: napostmk Start: 0 Length: 12 ShadowStart: 12 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: lasricon Offset: 0, 0 UseTilesetCode: false -DepthSprite: nafnce: Defaults: Offset: 0, -12, 19 UseTilesetCode: true DepthSprite: isodepth.shp idle: Length: 1 disabled-x: Start: 8 Length: 1 Offset: 0, -12, 1 ZRamp: 1 -DepthSprite: disabled-y: Start: 12 Length: 1 Offset: 0, -12, 1 ZRamp: 1 -DepthSprite: enabled-x: Frames: 3,3,1,1,3,3,1,1,2,2,0,0,2,2,0,0 Length: 16 DepthSpriteOffset: -12, 0 enabled-x-bright: Frames: 3,3,1,1,3,3,1,1,2,2,0,0,2,2,0,0 Length: 16 DepthSpriteOffset: -12, 0 IgnoreWorldTint: True enabled-y: Frames: 7,5,7,5,6,4,6,4,7,5,7,5,6,4,6,4 Length: 16 DepthSpriteOffset: 12, 0 enabled-y-bright: Frames: 7,5,7,5,6,4,6,4,7,5,7,5,6,4,6,4 Length: 16 DepthSpriteOffset: 12, 0 IgnoreWorldTint: True emp-overlay: emp_fx01 Length: * Offset: 0, 0, 13 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: nawall: Defaults: Offset: 0, -12, 12 UseTilesetCode: true DepthSprite: isodepth.shp idle: Length: 16 ShadowStart: 48 damaged-idle: Start: 16 Length: 16 ShadowStart: 64 critical-idle: Start: 32 Length: 16 ShadowStart: 80 icon: nwalicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gaicbm: Defaults: Offset: 0, -12, 12 UseTilesetCode: true DepthSprite: isodepth.shp DepthSpriteOffset: -12, 6 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 13 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: make: gaicbmmk Length: 30 ShadowStart: 30 naobel: Defaults: Offset: 0, -24, 24 UseTilesetCode: true DepthSprite: isodepth.shp idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 active: ntobel_b Length: 12 Tick: 200 ZOffset: 2 idle-lights: ntobel_a Length: 12 Tick: 80 make: ntobelmk Length: 19 ShadowStart: 19 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: obliicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: nalasr: Defaults: Offset: 0, -12, 12 UseTilesetCode: true DepthSprite: isodepth.shp idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 make: ntlasrmk Length: 21 ShadowStart: 21 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 13 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: plticon Offset: 0, 0 UseTilesetCode: false -DepthSprite: nasam: Defaults: Offset: 0, -12, 1 UseTilesetCode: true idle: ShadowStart: 3 ZRamp: 1 damaged-idle: Start: 1 ShadowStart: 4 ZRamp: 1 dead: Start: 2 ShadowStart: 5 Tick: 400 DepthSprite: isodepth.shp turret: gtctwr_d Facings: 32 DepthSprite: isodepth.shp Offset: 0, 0, 12 make: ntsammk Length: 8 ShadowStart: 8 DepthSprite: isodepth.shp Offset: 0, -12, 12 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 2 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True icon: samicon Offset: 0, 0 UseTilesetCode: false napuls.gdi: Defaults: ntpuls Offset: 0, -24, 24 UseTilesetCode: true 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0 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 pulse: ntstlh_a Length: 4 Tick: 480 damaged-pulse: ntstlh_a Start: 4 Length: 4 Tick: 480 make: ntstlhmk Length: 18 ShadowStart: 20 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 31 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: clckicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gactwr: Defaults: Offset: 0, -12, 12 UseTilesetCode: true DepthSprite: isodepth.shp idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 invisible: null UseTilesetCode: false idle-lights: gtctwr_a Length: 6 Tick: 200 idle-lights-bright: gtctwr_a Length: 6 Tick: 200 IgnoreWorldTint: True make: gtctwrmk Length: 11 ShadowStart: 11 make-bright: gtctwrmk Length: 11 ZOffset: 1 IgnoreWorldTint: True turret-vulcan: gtctwr_b Facings: 32 turret-rocket: gtctwr_c Facings: 32 UseTilesetCode: false turret-sam: gtctwr_d Facings: 32 muzzle: Combine: mgun-n: Length: 6 mgun-nw: Length: 6 mgun-w: Length: 6 mgun-sw: Length: 6 mgun-s: Length: 6 mgun-se: Length: 6 mgun-e: Length: 6 mgun-ne: Length: 6 Facings: 8 Length: 6 Offset: 0, 0, 12 UseTilesetCode: false IgnoreWorldTint: True emp-overlay: emp_fx01 Length: * Offset: 0, 0, 13 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: towricon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gavulc: place: gtctwr_b Offset: 0, -12, 12 UseTilesetCode: true Start: 28 icon: twr1icon garock: place: gtctwr_c Offset: 0, -12, 12 UseTilesetCode: true Start: 28 icon: twr2icon gacsam: place: gtctwr_d Offset: 0, -12, 12 UseTilesetCode: true Start: 28 icon: twr3icon gahpad: Defaults: Offset: 0, -24, 1 DepthSpriteOffset: 34, 0 UseTilesetCode: true idle: ShadowStart: 3 ZOffset: -1c511 Offset: 0, -24, 8 DepthSprite: isodepth.shp damaged-idle: Start: 1 ShadowStart: 4 ZOffset: -1c511 Offset: 0, -24, 8 DepthSprite: isodepth.shp dead: Start: 2 ShadowStart: 5 ZOffset: -1c511 Tick: 400 Offset: 0, -24, 8 DepthSprite: isodepth.shp idle-platform: gthpadbb ShadowStart: 3 ZOffset: -1c511 ZRamp: 1 damaged-idle-platform: gthpadbb Start: 1 ShadowStart: 4 ZOffset: -1c511 ZRamp: 1 dead-platform: gthpadbb Start: 2 ShadowStart: 5 ZOffset: -1c511 Tick: 400 ZRamp: 1 idle-lights: gthpad_a Length: 8 Tick: 100 Offset: 0, -36 ZOffset: -1c511 ZRamp: 1 idle-lights-bright: gthpad_a Length: 8 Tick: 100 Offset: 0, -36 ZOffset: -1c511 ZRamp: 1 IgnoreWorldTint: True damaged-idle-lights: gthpad_a Start: 8 Length: 8 Tick: 100 Offset: 0, -36 ZOffset: -1c511 ZRamp: 1 damaged-idle-lights-bright: gthpad_a Start: 8 Length: 8 Tick: 100 Offset: 0, -36 ZOffset: -1c511 ZRamp: 1 IgnoreWorldTint: True make: gthpadmk Length: 18 ShadowStart: 18 ZOffset: -1c511 Offset: 0, -24, 24 DepthSpriteOffset: 0, 0 DepthSprite: isodepth.shp emp-overlay: emp_fx01 Length: * Offset: 0, 0, 2 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True icon: heliicon Offset: 0, 0 UseTilesetCode: false nahpad: Defaults: Offset: 0, -24, 1 DepthSpriteOffset: -24, 0 UseTilesetCode: true idle: ShadowStart: 3 ZOffset: -1c511 Offset: 0, -24, 3 DepthSprite: isodepth.shp damaged-idle: Start: 1 ShadowStart: 4 ZOffset: -1c511 Offset: 0, -24, 3 DepthSprite: isodepth.shp dead: Start: 2 ShadowStart: 5 ZOffset: -1c511 Tick: 400 Offset: 0, -24, 3 DepthSprite: isodepth.shp idle-platform: nthpadbb ShadowStart: 3 ZOffset: -1c511 ZRamp: 1 damaged-idle-platform: nthpadbb Start: 1 ShadowStart: 4 ZOffset: -1c511 ZRamp: 1 dead-platform: nthpadbb Start: 2 ShadowStart: 5 ZOffset: -1c511 Tick: 400 ZRamp: 1 idle-lights: nthpad_a Length: 46 ZOffset: -1c511 Tick: 100 ZRamp: 1 idle-lights-bright: nthpad_a Length: 46 ZOffset: -1c511 Tick: 100 ZRamp: 1 IgnoreWorldTint: True damaged-idle-lights: nthpad_a Start: 46 Length: 46 Tick: 100 ZOffset: -1c511 ZRamp: 1 damaged-idle-lights-bright: nthpad_a Start: 46 Length: 46 Tick: 100 ZOffset: -1c511 ZRamp: 1 IgnoreWorldTint: True make: nthpadmk Length: 20 ShadowStart: 20 Offset: 0, -24, 24 DepthSpriteOffset: 0, 0 DepthSprite: isodepth.shp emp-overlay: emp_fx01 Length: * Offset: 0, 0, 2 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True icon: nhpdicon Offset: 0, 0 UseTilesetCode: false proc.gdi: Defaults: ntrefn Offset: -12, -42, 20 DepthSpriteOffset: 22, 0 UseTilesetCode: true DepthSprite: isodepth.shp idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 make: ntrefnmk Length: 20 ShadowStart: 20 Offset: -12, -42, 43 DepthSpriteOffset: -12, 0 flame: ntrefn_b Length: * IgnoreWorldTint: True unload-overlay: narefn_a Length: * ZOffset: 1024 idle-lights: ntrefn_c Length: 16 Tick: 120 idle-lights-bright: ntrefn_c Length: 16 Tick: 120 IgnoreWorldTint: True bib: ntrefnbb Length: 1 ZOffset: -1024 Offset: -12, -42, 1 ZRamp: 1 -DepthSprite: damaged-bib: ntrefnbb Start: 1 ZOffset: -1024 Offset: -12, -42, 1 ZRamp: 1 -DepthSprite: dead-bib: ntrefnbb Start: 2 ZOffset: -1024 Offset: -12, -42, 1 ZRamp: 1 -DepthSprite: emp-overlay: emp_fx01 Length: * Offset: 0, 0, 21 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: sidebar-gdi|reficon Offset: 0, 0 UseTilesetCode: false -DepthSprite: proc.nod: Defaults: ntrefn Offset: -12, -42, 20 DepthSpriteOffset: 22, 0 UseTilesetCode: true DepthSprite: isodepth.shp idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 make: ntrefnmk Length: 20 ShadowStart: 20 Offset: -12, -42, 43 DepthSpriteOffset: -12, 0 flame: ntrefn_b Length: * IgnoreWorldTint: True unload-overlay: narefn_a Length: * ZOffset: 1024 idle-lights: ntrefn_c Length: 16 Tick: 120 idle-lights-bright: ntrefn_c Length: 16 Tick: 120 IgnoreWorldTint: True bib: ntrefnbb Length: 1 ZOffset: -1024 Offset: -12, -42, 1 ZRamp: 1 -DepthSprite: damaged-bib: ntrefnbb Start: 1 ZOffset: -1024 Offset: -12, -42, 1 ZRamp: 1 -DepthSprite: dead-bib: ntrefnbb Start: 2 ZOffset: -1024 Offset: -12, -42, 1 ZRamp: 1 -DepthSprite: emp-overlay: emp_fx01 Length: * Offset: 0, 0, 21 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: sidebar-nod|reficon Offset: 0, 0 UseTilesetCode: false -DepthSprite: nawast: Defaults: ntwast Offset: 0, -36, 24 UseTilesetCode: true DepthSprite: isodepth.shp DepthSpriteOffset: 16, 0 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 make: ntwastmk Length: 19 ShadowStart: 19 Offset: 0, -36, 36 DepthSpriteOffset: 0, 0 idle-glow: ntwast_a Length: 20 ShadowStart: 40 Tick: 120 damaged-idle-glow: ntwast_a Start: 20 Length: 20 ShadowStart: 60 Tick: 120 idle-lights-bright: ntwast_b Length: 8 Tick: 120 IgnoreWorldTint: True damaged-idle-lights-bright: ntwast_b Start: 8 Length: 8 Tick: 120 IgnoreWorldTint: True bib: ntwastbb ZOffset: -1024 ZRamp: 1 -DepthSprite: Offset: 0, -36, 1 damaged-bib: ntwastbb Start: 1 ZOffset: -1024 ZRamp: 1 -DepthSprite: Offset: 0, -36, 1 dead-bib: ntwastbb Start: 2 ZOffset: -1024 ZRamp: 1 -DepthSprite: Offset: 0, -36, 1 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: wasticon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gasilo.gdi: Defaults: gtsilo Offset: 0, -24, 24 UseTilesetCode: true DepthSprite: isodepth.shp idle: gtsilo_a damaged-idle: gtsilo_a Start: 4 stages: gtsilo_a Length: 4 damaged-stages: gtsilo_a Start: 4 Length: 4 idle-underlay: ShadowStart: 3 ZOffset: -512 damaged-idle-underlay: Start: 1 ShadowStart: 4 ZOffset: -512 dead: Start: 2 ShadowStart: 5 ZOffset: -512 Tick: 400 idle-lights-bright: gtsilo_b Length: 16 Tick: 120 IgnoreWorldTint: True damaged-idle-lights-bright: gtsilo_b Start: 16 Length: 16 Tick: 120 IgnoreWorldTint: True make: gtsilomk Length: 18 ShadowStart: 20 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: sidebar-gdi|siloicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gasilo.nod: Defaults: gtsilo Offset: 0, -24, 24 UseTilesetCode: true DepthSprite: isodepth.shp idle: gtsilo_a damaged-idle: gtsilo_a Start: 4 stages: gtsilo_a Length: 4 damaged-stages: gtsilo_a Start: 4 Length: 4 idle-underlay: ShadowStart: 3 ZOffset: -512 damaged-idle-underlay: Start: 1 ShadowStart: 4 ZOffset: -512 dead: Start: 2 ShadowStart: 5 ZOffset: -512 Tick: 400 idle-lights-bright: gtsilo_b Length: 16 Tick: 120 IgnoreWorldTint: True damaged-idle-lights-bright: gtsilo_b Start: 16 Length: 16 Tick: 120 IgnoreWorldTint: True make: gtsilomk Length: 18 ShadowStart: 20 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: sidebar-nod|siloicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gadept.gdi: Defaults: gtdept Offset: 0, -36, 1 DepthSpriteOffset: 36, 0 UseTilesetCode: true idle: ShadowStart: 3 Offset: 0, -36, 12 DepthSprite: isodepth.shp damaged-idle: Start: 1 ShadowStart: 4 Offset: 0, -36, 12 DepthSprite: isodepth.shp dead: Start: 2 ShadowStart: 5 Tick: 400 Offset: 0, -36, 12 DepthSprite: isodepth.shp ground: gtdeptbb ShadowStart: 3 ZOffset: -1c611 ZRamp: 1 damaged-ground: gtdeptbb Start: 1 ShadowStart: 4 ZOffset: -1c611 ZRamp: 1 dead-ground: gtdeptbb Start: 2 ShadowStart: 5 ZOffset: -1c611 Tick: 400 ZRamp: 1 idle-light: gtdept_b Offset: 0, -36, 13 Length: 7 Tick: 120 ZRamp: 1 idle-light-bright: gtdept_b Offset: 0, -36, 13 Length: 7 Tick: 120 ZRamp: 1 IgnoreWorldTint: True circuits: gtdept_a Length: 5 ZOffset: -1c511 Tick: 120 ZRamp: 1 circuits-bright: gtdept_a Length: 5 ZOffset: -1c511 Tick: 120 ZRamp: 1 IgnoreWorldTint: True damaged-circuits: gtdept_a Start: 5 Length: 5 ZOffset: -1c511 Tick: 120 ZRamp: 1 damaged-circuits-bright: gtdept_a Start: 5 Length: 5 ZOffset: -1c511 Tick: 120 ZRamp: 1 IgnoreWorldTint: True crane-start: gtdept_c Length: 6 Offset: 0, -36, 12 Tick: 60 DepthSprite: isodepth.shp crane-loop: gtdept_c Start: 6 Length: 5 Offset: 0, -36, 12 Tick: 60 DepthSprite: isodepth.shp crane-loop-bright: gtdept_c Start: 6 Length: 5 Offset: 0, -36, 12 Tick: 60 DepthSprite: isodepth.shp IgnoreWorldTint: True crane-end: gtdept_c Start: 10 Length: 6 Offset: 0, -36, 12 Tick: 60 DepthSprite: isodepth.shp platform: gtdept_d Length: 7 ZOffset: -1c511 ZRamp: 1 damaged-platform: gtdept_d Start: 7 Length: 7 ZOffset: -1c511 ZRamp: 1 make: gtdeptmk Length: 10 Tick: 60 ShadowStart: 10 Offset: 0, -36, 36 ZRamp: 1 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 8 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True icon: sidebar-gdi|fixicon Offset: 0, 0 UseTilesetCode: false gadept.nod: Defaults: gtdept Offset: 0, -36, 1 DepthSpriteOffset: 36, 0 UseTilesetCode: true idle: ShadowStart: 3 Offset: 0, -36, 12 DepthSprite: isodepth.shp damaged-idle: Start: 1 ShadowStart: 4 Offset: 0, -36, 12 DepthSprite: isodepth.shp dead: Start: 2 ShadowStart: 5 Tick: 400 Offset: 0, -36, 12 DepthSprite: isodepth.shp ground: gtdeptbb ShadowStart: 3 ZOffset: -1c611 ZRamp: 1 damaged-ground: gtdeptbb Start: 1 ShadowStart: 4 ZOffset: -1c611 ZRamp: 1 dead-ground: gtdeptbb Start: 2 ShadowStart: 5 ZOffset: -1c611 Tick: 400 ZRamp: 1 idle-light: gtdept_b Offset: 0, -36, 13 Length: 7 Tick: 120 ZRamp: 1 idle-light-bright: gtdept_b Offset: 0, -36, 13 Length: 7 Tick: 120 ZRamp: 1 IgnoreWorldTint: True circuits: gtdept_a Length: 5 ZOffset: -1c511 Tick: 120 ZRamp: 1 circuits-bright: gtdept_a Length: 5 ZOffset: -1c511 Tick: 120 ZRamp: 1 IgnoreWorldTint: True damaged-circuits: gtdept_a Start: 5 Length: 5 ZOffset: -1c511 Tick: 120 ZRamp: 1 damaged-circuits-bright: gtdept_a Start: 5 Length: 5 ZOffset: -1c511 Tick: 120 ZRamp: 1 IgnoreWorldTint: True crane-start: gtdept_c Length: 6 Offset: 0, -36, 12 Tick: 60 DepthSprite: isodepth.shp crane-loop: gtdept_c Start: 6 Length: 5 Offset: 0, -36, 12 Tick: 60 DepthSprite: isodepth.shp crane-loop-bright: gtdept_c Start: 6 Length: 5 Offset: 0, -36, 12 Tick: 60 DepthSprite: isodepth.shp IgnoreWorldTint: True crane-end: gtdept_c Start: 10 Length: 6 Offset: 0, -36, 12 DepthSprite: isodepth.shp Tick: 60 platform: gtdept_d Length: 7 ZOffset: -1c511 ZRamp: 1 damaged-platform: gtdept_d Start: 7 Length: 7 ZOffset: -1c511 ZRamp: 1 make: gtdeptmk Length: 10 Tick: 60 ShadowStart: 10 Offset: 0, -36, 36 ZRamp: 1 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 8 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True icon: sidebar-nod|fixicon Offset: 76, 66 UseTilesetCode: false namisl: Defaults: Offset: 0, -24, 24 UseTilesetCode: true DepthSprite: isodepth.shp idle: damaged-idle: Start: 1 dead: Start: 2 Tick: 400 idle-lights: ntmisl_b Length: 10 Tick: 120 idle-lights-bright: ntmisl_b Length: 10 Tick: 120 IgnoreWorldTint: True damaged-idle-lights: ntmisl_b Start: 10 Length: 10 Tick: 120 damaged-idle-lights-bright: ntmisl_b Start: 10 Length: 10 Tick: 120 IgnoreWorldTint: True make: ntmislmk Length: 18 ShadowStart: 18 active: ntmisl_a Frames: 0, 1, 2, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, 8, 9, 10, 11 Length: 25 Tick: 80 ZOffset: 2 active-bright: ntmisl_a Frames: 11, 12, 13, 14, 14, 14, 14, 14, 15, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, 18, 19, 20, 12, 22 Length: 25 Tick: 80 ZOffset: 2 IgnoreWorldTint: True damaged-active: ntmisl_a Start: 11 Length: 10 Tick: 80 ZOffset: 1 damaged-active-bright: ntmisl_a Start: 11 Length: 10 Tick: 80 ZOffset: 1 IgnoreWorldTint: True emp-overlay: emp_fx01 Length: * Offset: 0, 0, 25 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: msslicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gaplug: Defaults: Offset: 12,-30, 30 UseTilesetCode: true DepthSprite: isodepth.shp DepthSpriteOffset: 12, 0 idle: ShadowStart: 3 damaged-idle: Start: 1 ShadowStart: 4 dead: Start: 2 ShadowStart: 5 Tick: 400 idle-dish: gaplug_a Length: 20 Tick: 120 damaged-idle-dish: gaplug_a Start: 20 Length: 20 Tick: 120 idle-lights-bright: gaplug_b Length: 20 Tick: 120 IgnoreWorldTint: True damaged-idle-lights-bright: gaplug_b Start: 20 Length: 20 Tick: 120 IgnoreWorldTint: True idle-strip: gaplug_c Length: 8 Tick: 120 idle-strip-bright: gaplug_c Length: 8 Tick: 120 IgnoreWorldTint: True damaged-idle-strip: gaplug_c Start: 8 Length: 8 Tick: 120 damaged-idle-strip-bright: gaplug_c Start: 8 Length: 8 Tick: 120 IgnoreWorldTint: True idle-ioncannona: gaplug_f Length: 15 Tick: 120 Reverses: true Offset: -12, -42, 30 idle-ioncannonb: gaplug_f Length: 15 Reverses: true Tick: 120 idle-hunterseekera: gaplug_e Length: 15 Tick: 120 Offset: -12, -42, 30 idle-hunterseekera-bright: gaplug_e Length: 15 Tick: 120 Offset: -12, -42, 30 IgnoreWorldTint: True idle-hunterseekerb: gaplug_e Length: 15 Tick: 120 idle-hunterseekerb-bright: gaplug_e Length: 15 Tick: 120 IgnoreWorldTint: True idle-droppoda: gaplug_d Length: 15 Tick: 120 Offset: -12, -42, 30 idle-droppoda-bright: gaplug_d Length: 15 Tick: 120 Offset: -12, -42, 30 IgnoreWorldTint: True idle-droppodb: gaplug_d Length: 15 Tick: 120 idle-droppodb-bright: gaplug_d Length: 15 Tick: 120 IgnoreWorldTint: True make: gtplugmk Length: 17 ShadowStart: 17 emp-overlay: emp_fx01 Length: * Offset: 0, 0, 31 UseTilesetCode: false ZOffset: 512 BlendMode: Additive IgnoreWorldTint: True -DepthSprite: icon: plugicon Offset: 0, 0 UseTilesetCode: false -DepthSprite: gaplug2: place: gtplug_e Offset: 24,-48, 48 UseTilesetCode: true Reverses: true Length: 14 Tick: 120 icon: rad2icon gaplug3: place: gtplug_f Offset: 24,-48, 48 UseTilesetCode: true Reverses: true Length: 14 Tick: 120 icon: rad3icon gaplug4: place: gtplug_d Offset: 24,-48, 48 UseTilesetCode: true Reverses: true Length: 14 Tick: 120 icon: rad1icon