using System; using System.Collections.Generic; using System.Linq; using System.Text; using OpenRa.Traits.Activities; namespace OpenRa.Mods.RA.Activities { class LayMine : IActivity { public IActivity NextActivity { get; set; } public IActivity Tick( Actor self ) { self.World.AddFrameEndTask( w => w.CreateActor(self.Info.Traits.Get().Mine, self.Location, self.Owner)); return NextActivity; } public void Cancel( Actor self ) { } } }