#region Copyright & License Information /* * Copyright 2007-2012 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.Graphics; using OpenRA.Traits; using OpenRA.Mods.RA.Buildings; namespace OpenRA.Mods.RA.Render { class RenderBuildingSeparateTurretInfo : RenderBuildingInfo, Requires, Requires { public override object Create(ActorInitializer init) { return new RenderBuildingSeparateTurret(init, this); } } class RenderBuildingSeparateTurret : RenderBuilding { public RenderBuildingSeparateTurret(ActorInitializer init, RenderBuildingInfo info) : base(init, info) { var turreted = init.self.Trait(); var attack = init.self.Trait(); var turretAnim = new Animation(GetImage(init.self), () => turreted.turretFacing); turretAnim.Play("turret"); for( var i = 0; i < attack.Turrets.Count; i++ ) { var turret = attack.Turrets[i]; anims.Add( "turret_{0}".F(i), new AnimationWithOffset(turretAnim, () => Combat.GetTurretPosition(init.self, null, turret).ToFloat2(), null)); } } } }