Player: TechTree: PlaceBuilding: SupportPowerManager: ConquestVictoryConditions: PowerManager: AllyRepair: PlayerResources: InitialCash: 5000 ActorGroupProxy: DeveloperMode: HackyAI@Omnius: Name:Omnius RallypointTestBuilding: conyarda BuildingFractions: refa: 25.1% refh: 25.1% refo: 25.1% barra: 0.1% barrh: 0.1% barro: 0.1% lighta: 0.1% lighth: 0.1% lighto: 0.1% heavya: 0.1% heavyh: 0.1% heavyo: 0.1% researcha: 0.1% researchh: 0.1% researcho: 0.1% repaira: 0.1% repairh: 0.1% repairo: 0.1% radara: 0.1% radaro: 0.1% radarh: 0.1% powra: 35% powrh: 35% powro: 35% UnitsToBuild: rifle: 30% bazooka: 30% trike: 30% raider: 30% quad: 40% siege: 15% combata: 70% combath: 70% combato: 70% sonic: 25% devast: 25% deviator: 25% SquadSize: 10 PlayerColorPalette: BasePalette: d2k RemapIndex: 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255 BaseAttackNotifier: HarvesterAttackNotifier: World: OpenWidgetAtGameStart: Widget: INGAME_ROOT ObserverWidget: OBSERVER_ROOT ScreenShaker: NukePaletteEffect: BuildingInfluence: ChooseBuildTabOnSelect: CrateSpawner: Minimum: 1 Maximum: 3 SpawnInterval: 120 WaterChance: 0 ValidGround: Sand, Dune, Rock PaletteFromCurrentTileset: Name: terrain ShadowIndex: 1 PaletteFromFile@d2k: Name: d2k Filename: d2k.pal ShadowIndex: 1 PaletteFromFile@chrome: Name: chrome Filename: d2k.pal ShadowIndex: 3 PaletteFromFile@effect: Name: effect Filename: temperat.pal ShadowIndex: 4 PaletteFromRGBA@shadow: Name: shadow R: 0 G: 0 B: 0 A: 140 PaletteFromRGBA@cloak: Name: cloak R: 0 G: 0 B: 0 A: 140 PaletteFromRGBA@highlight: Name: highlight R: 255 G: 255 B: 255 A: 128 PaletteFromRGBA@invuln: Name: invuln R: 128 G: 0 B: 0 A: 128 PaletteFromRGBA@disabled: Name: disabled R: 0 G: 0 B: 0 A: 180 ColorPickerPaletteModifier: ShroudPalette@shroud: ShroudPalette@fog: IsFog: yes Name: fog Country@Atreides: Name: Atreides Race: atreides Country@Harkonnen: Name: Harkonnen Race: harkonnen Country@Ordos: Name: Ordos Race: ordos BibLayer: BibTypes: bib3x, bib2x BibWidths: 3, 2 ResourceLayer: ResourceClaimLayer: ResourceType@spice: ResourceType: 1 Palette: d2k TerrainType: Spice SpriteNames: spice1 ValuePerUnit: 35 Name: Spice PipColor: Green AllowedTerrainTypes: Sand AllowUnderActors: false SmudgeLayer@rock: Type:RockCrater Types:rockcrater1,rockcrater2 Depths:15,15 SmudgeLayer@sand: Type:SandCrater Types:sandcrater1,sandcrater2 Depths:15,15 SpawnMapActors: CreateMPPlayers: MPStartLocations: SpawnMPUnits@atreides: InitialUnit: mcva Faction: atreides SpawnMPUnits@harkonnen: InitialUnit: mcvh Faction: harkonnen SpawnMPUnits@ordos: InitialUnit: mcvo Faction: ordos SpatialBins: BinSize: 4 Shroud: PathFinder: ValidateOrder: CRATE: Tooltip: Name: Crate Crate: Lifetime: 120 TerrainTypes: Sand, Dune, Rock GiveCashCrateAction: Amount: 1000 SelectionShares: 50 UseCashTick: yes LevelUpCrateAction: SelectionShares: 40 ExplodeCrateAction@boom: Weapon: CrateExplosion SelectionShares: 5 ExplodeCrateAction@nuke: Weapon: CrateNuke SelectionShares: 5 HideMapCrateAction: SelectionShares: 5 Effect: hide-map RevealMapCrateAction: SelectionShares: 1 Effect: reveal-map GiveMcvCrateAction@Atreides: SelectionShares: 2 NoBaseSelectionShares: 9001 Unit: mcva GiveMcvCrateAction@Harkonnen: SelectionShares: 2 NoBaseSelectionShares: 9001 Unit: mcvh GiveMcvCrateAction@Ordos: SelectionShares: 2 NoBaseSelectionShares: 9001 Unit: mcvo GiveUnitCrateAction@TrikeA: SelectionShares: 7 Unit: trikea GiveUnitCrateAction@TrikeH: SelectionShares: 7 Unit: trikeh GiveUnitCrateAction@QuadA: SelectionShares: 6 Unit: quada GiveUnitCrateAction@QuadH: SelectionShares: 6 Unit: quadh GiveUnitCrateAction@QuadO: SelectionShares: 6 Unit: quado GiveUnitCrateAction@Raider: SelectionShares: 6 Unit: raider GiveUnitCrateAction@SiegeTankA: SelectionShares: 6 Unit: siegetanka GiveUnitCrateAction@SiegeTankH: SelectionShares: 6 Unit: siegetankh GiveUnitCrateAction@SiegeTankO: SelectionShares: 6 Unit: siegetanko GiveUnitCrateAction@MissileTankA: SelectionShares: 6 Unit: missiletanka GiveUnitCrateAction@MissileTankH: SelectionShares: 6 Unit: missiletankh GiveUnitCrateAction@MissileTankO: SelectionShares: 6 Unit: missiletanko GiveUnitCrateAction@CombatA: SelectionShares: 5 Unit: combata GiveUnitCrateAction@CombatH: SelectionShares: 5 Unit: combath GiveUnitCrateAction@CombatO: SelectionShares: 5 Unit: combato GiveUnitCrateAction@Fremen: SelectionShares: 4 Unit: fremen GiveUnitCrateAction@Sardaukar: SelectionShares: 4 Unit: sardaukar GiveUnitCrateAction@Saboteur: SelectionShares: 4 Unit: saboteur GiveUnitCrateAction@SonicTank: SelectionShares: 3 Unit: sonictank GiveUnitCrateAction@Devast: SelectionShares: 3 Unit: devast GiveUnitCrateAction@deviatortank: SelectionShares: 3 Unit: deviatortank RenderSimple: BelowUnits: ProximityCaptor: Types:Crate Passenger: mpspawn: Waypoint: RenderEditorOnly: waypoint: Waypoint: RenderEditorOnly: SPICEBLOOM: RenderBuilding: Building: Footprint: x Dimensions: 1,1 AppearsOnRadar: EditorAppearance: RelativeToTopLeft: yes ProximityCaptor: Types:Tree BelowUnits: Tooltip: Name: Spice Bloom SeedsResource: ResourceType: Spice RadarColorFromTerrain: Terrain: Spice SANDWORM: Buildable: Owner: Creep Valued: Cost: 1000 Tooltip: Name: Sandworm Description: Attracted by vibrations in the sand. Will eat units whole and has a large appetite. Icon: wormjaw Health: HP: 10000 Radius: 3 Armor: Type: None Mobile: Speed: 5 TerrainSpeeds: Sand: 100 Dune: 100 Spice: 100 TargetableUnit: TargetTypes: Ground AutoTarget: AttackMove: JustMove: true AttackWander: AttackLeap: PrimaryWeapon: WormJaw CanAttackGround: no RenderInfantry: BelowUnits: GivesExperience: GivesBounty: DrawLineToTarget: