#region Copyright & License Information /* * Copyright 2007-2016 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Linq; using OpenRA.Mods.Common.Effects; using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Warheads; using OpenRA.Traits; namespace OpenRA.Mods.Common.Lint { class CheckTargetHealthRadius : ILintRulesPass { public void Run(Action emitError, Action emitWarning, Ruleset rules) { foreach (var actorInfo in rules.Actors) { var healthTraits = actorInfo.Value.TraitInfos().ToList(); if (!healthTraits.Any()) continue; var targetable = actorInfo.Value.TraitInfos().SelectMany(x => x.GetTargetTypes()).ToList(); if (!targetable.Any()) continue; foreach (var weaponInfo in rules.Weapons) { var warheads = weaponInfo.Value.Warheads.OfType().Where(dw => dw.Damage > 0); foreach (var warhead in warheads) { // This is a special warhead, like the one on `weathering` in D2k. if (!warhead.DamageTypes.Any()) continue; // This warhead cannot affect this actor. if (!warhead.ValidTargets.Overlaps(targetable)) continue; if (healthTraits.Where(x => x.Shape.OuterRadius.Length > warhead.TargetExtraSearchRadius.Length).Any()) emitError("Actor type `{0}` has a health radius exceeding the victim scan radius of a warhead on `{1}`!" .F(actorInfo.Key, weaponInfo.Key)); } var bullet = weaponInfo.Value.Projectile as BulletInfo; var missile = weaponInfo.Value.Projectile as MissileInfo; var areabeam = weaponInfo.Value.Projectile as AreaBeamInfo; if (bullet == null && missile == null && areabeam == null) continue; var targetExtraSearchRadius = bullet != null ? bullet.TargetExtraSearchRadius : missile != null ? missile.TargetExtraSearchRadius : areabeam != null ? areabeam.TargetExtraSearchRadius : WDist.Zero; if (healthTraits.Where(x => x.Shape.OuterRadius.Length > targetExtraSearchRadius.Length).Any()) emitError("Actor type `{0}` has a health radius exceeding the victim scan radius of the projectile on `{1}`!" .F(actorInfo.Key, weaponInfo.Key)); } } } } }