#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.GameRules; using OpenRA.Traits; namespace OpenRA.Mods.RA { public class WallInfo : ITraitInfo { public readonly UnitMovementType[] CrushableBy = { }; public object Create(ActorInitializer init) { return new Wall(init.self); } } public class Wall : ICrushable, IBlocksBullets { readonly Actor self; public Wall(Actor self) { this.self = self; self.World.WorldActor.traits.Get().Add(self, self.traits.Get()); } public void OnCrush(Actor crusher) { self.InflictDamage(crusher, self.Health, null); } public bool IsCrushableBy(UnitMovementType umt, Player player) { return self.Info.Traits.Get().CrushableBy.Contains(umt); } public bool IsPathableCrush(UnitMovementType umt, Player player) { return IsCrushableBy(umt, player); } } }