namespace LuaInterface { using System; using System.Runtime.InteropServices; using System.Reflection; using System.Collections; using System.Text; using System.Security; /* * Lua types for the API, returned by lua_type function */ public enum LuaTypes { LUA_TNONE=-1, LUA_TNIL=0, LUA_TNUMBER=3, LUA_TSTRING=4, LUA_TBOOLEAN=1, LUA_TTABLE=5, LUA_TFUNCTION=6, LUA_TUSERDATA=7, LUA_TLIGHTUSERDATA=2 } // steffenj: BEGIN lua garbage collector options /* * Lua Garbage Collector options (param "what") */ public enum LuaGCOptions { LUA_GCSTOP = 0, LUA_GCRESTART = 1, LUA_GCCOLLECT = 2, LUA_GCCOUNT = 3, LUA_GCCOUNTB = 4, LUA_GCSTEP = 5, LUA_GCSETPAUSE = 6, LUA_GCSETSTEPMUL = 7, } /* sealed class LuaGCOptions { public static int LUA_GCSTOP = 0; public static int LUA_GCRESTART = 1; public static int LUA_GCCOLLECT = 2; public static int LUA_GCCOUNT = 3; public static int LUA_GCCOUNTB = 4; public static int LUA_GCSTEP = 5; public static int LUA_GCSETPAUSE = 6; public static int LUA_GCSETSTEPMUL = 7; }; */ // steffenj: END lua garbage collector options /* * Special stack indexes */ sealed class LuaIndexes { public static int LUA_REGISTRYINDEX=-10000; public static int LUA_ENVIRONINDEX=-10001; // steffenj: added environindex public static int LUA_GLOBALSINDEX=-10002; // steffenj: globalsindex previously was -10001 } /* * Structure used by the chunk reader */ [ StructLayout( LayoutKind.Sequential )] public struct ReaderInfo { public String chunkData; public bool finished; } /* * Delegate for functions passed to Lua as function pointers */ public delegate int LuaCSFunction(IntPtr luaState); /* * Delegate for chunk readers used with lua_load */ public delegate string LuaChunkReader(IntPtr luaState,ref ReaderInfo data,ref uint size); /// /// Used to handle Lua panics /// /// /// public delegate int LuaFunctionCallback(IntPtr luaState); /* * P/Invoke wrapper of the Lua API * * Author: Fabio Mascarenhas * Version: 1.0 * * // steffenj: noteable changes in the LuaDLL API: * - luaopen_* functions are gone * (however Lua class constructor already calls luaL_openlibs now, so just remove these calls) * - deprecated functions: lua_open, lua_strlen, lua_dostring * (they still work but may be removed with next Lua version) * * list of functions of the Lua 5.1.1 C API that are not in LuaDLL * i thought this may come in handy for the next Lua version upgrade and for anyone to see * what the differences are in the APIs (C API vs LuaDLL API) lua_concat (use System.String concatenation or similar) lua_cpcall (no point in calling C functions) lua_dump (would write to unmanaged memory via lua_Writer) lua_getallocf (no C functions/pointers) lua_isthread (no threads) lua_newstate (use luaL_newstate) lua_newthread (no threads) lua_pushcclosure (no C functions/pointers) lua_pushcfunction (no C functions/pointers) lua_pushfstring (use lua_pushstring) lua_pushthread (no threads) lua_pushvfstring (use lua_pushstring) lua_register (all libs already opened, use require in scripts for external libs) lua_resume (no threads) lua_setallocf (no C functions/pointers) lua_status (no threads) lua_tointeger (use System.Convert) lua_tolstring (use lua_tostring) lua_topointer (no C functions/pointers) lua_tothread (no threads) lua_xmove (no threads) lua_yield (no threads) luaL_add* (use System.String concatenation or similar) luaL_argcheck (function argument checking unnecessary) luaL_argerror (function argument checking unnecessary) luaL_buffinit (use System.String concatenation or similar) luaL_checkany (function argument checking unnecessary) luaL_checkint (function argument checking unnecessary) luaL_checkinteger (function argument checking unnecessary) luaL_checklong (function argument checking unnecessary) luaL_checklstring (function argument checking unnecessary) luaL_checknumber (function argument checking unnecessary) luaL_checkoption (function argument checking unnecessary) luaL_checkstring (function argument checking unnecessary) luaL_checktype (function argument checking unnecessary) luaL_prepbuffer (use System.String concatenation or similar) luaL_pushresult (use System.String concatenation or similar) luaL_register (all libs already opened, use require in scripts for external libs) luaL_typerror (function argument checking unnecessary) (complete lua_Debug interface omitted) lua_gethook*** lua_getinfo lua_getlocal lua_getstack lua_getupvalue lua_sethook lua_setlocal lua_setupvalue */ public class LuaDLL { // for debugging // const string BASEPATH = @"C:\development\software\dotnet\tools\PulseRecognizer\PulseRecognizer\bin\Debug\"; // const string BASEPATH = @"C:\development\software\ThirdParty\lua\Built\"; const string LUADLL = "lua51.dll"; const string LUALIBDLL = LUADLL; const string STUBDLL = LUADLL; // steffenj: BEGIN additional Lua API functions new in Lua 5.1 [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern int lua_gc(IntPtr luaState, LuaGCOptions what, int data); [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern string lua_typename(IntPtr luaState, LuaTypes type); public static string luaL_typename(IntPtr luaState, int stackPos) { return LuaDLL.lua_typename(luaState, LuaDLL.lua_type(luaState, stackPos)); } [DllImport(LUALIBDLL, CallingConvention = CallingConvention.Cdecl)] public static extern void luaL_error(IntPtr luaState, string message); [DllImport(LUALIBDLL, CallingConvention = CallingConvention.Cdecl)] public static extern string luaL_gsub(IntPtr luaState, string str, string pattern, string replacement); // the functions below are still untested [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern void lua_getfenv(IntPtr luaState, int stackPos); [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern int lua_isfunction(IntPtr luaState, int stackPos); [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern int lua_islightuserdata(IntPtr luaState, int stackPos); [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern int lua_istable(IntPtr luaState, int stackPos); [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern int lua_isuserdata(IntPtr luaState, int stackPos); [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern int lua_lessthan(IntPtr luaState, int stackPos1, int stackPos2); [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern int lua_rawequal(IntPtr luaState, int stackPos1, int stackPos2); [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern int lua_setfenv(IntPtr luaState, int stackPos); [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern void lua_setfield(IntPtr luaState, int stackPos, string name); [DllImport(LUALIBDLL, CallingConvention = CallingConvention.Cdecl)] public static extern int luaL_callmeta(IntPtr luaState, int stackPos, string name); // steffenj: END additional Lua API functions new in Lua 5.1 // steffenj: BEGIN Lua 5.1.1 API change (lua_open replaced by luaL_newstate) [DllImport(LUALIBDLL, CallingConvention = CallingConvention.Cdecl)] public static extern IntPtr luaL_newstate(); /// DEPRECATED - use luaL_newstate() instead! public static IntPtr lua_open() { return LuaDLL.luaL_newstate(); } // steffenj: END Lua 5.1.1 API change (lua_open replaced by luaL_newstate) [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern void lua_close(IntPtr luaState); // steffenj: BEGIN Lua 5.1.1 API change (new function luaL_openlibs) [DllImport(LUALIBDLL, CallingConvention = CallingConvention.Cdecl)] public static extern void luaL_openlibs(IntPtr luaState); /* [DllImport(LUALIBDLL, CallingConvention = CallingConvention.Cdecl)] public static extern void luaopen_base(IntPtr luaState); [DllImport(LUALIBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern void luaopen_io(IntPtr luaState); [DllImport(LUALIBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern void luaopen_table(IntPtr luaState); [DllImport(LUALIBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern void luaopen_string(IntPtr luaState); [DllImport(LUALIBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern void luaopen_math(IntPtr luaState); [DllImport(LUALIBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern void luaopen_debug(IntPtr luaState); [DllImport(LUALIBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern void luaopen_loadlib(IntPtr luaState); */ // steffenj: END Lua 5.1.1 API change (new function luaL_openlibs) // steffenj: BEGIN Lua 5.1.1 API change (lua_strlen is now lua_objlen) [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern int lua_objlen(IntPtr luaState, int stackPos); /// DEPRECATED - use lua_objlen(IntPtr luaState, int stackPos) instead! public static int lua_strlen(IntPtr luaState, int stackPos) { return lua_objlen(luaState, stackPos); } // steffenj: END Lua 5.1.1 API change (lua_strlen is now lua_objlen) // steffenj: BEGIN Lua 5.1.1 API change (lua_dostring is now a macro luaL_dostring) [DllImport(LUALIBDLL, CallingConvention = CallingConvention.Cdecl)] public static extern int luaL_loadstring(IntPtr luaState, string chunk); public static int luaL_dostring(IntPtr luaState, string chunk) { int result = LuaDLL.luaL_loadstring(luaState, chunk); if (result != 0) return result; return LuaDLL.lua_pcall(luaState, 0, -1, 0); } /// DEPRECATED - use luaL_dostring(IntPtr luaState, string chunk) instead! public static int lua_dostring(IntPtr luaState, string chunk) { return LuaDLL.luaL_dostring(luaState, chunk); } // steffenj: END Lua 5.1.1 API change (lua_dostring is now a macro luaL_dostring) // steffenj: BEGIN Lua 5.1.1 API change (lua_newtable is gone, lua_createtable is new) [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern void lua_createtable(IntPtr luaState, int narr, int nrec); public static void lua_newtable(IntPtr luaState) { LuaDLL.lua_createtable(luaState, 0, 0); } // steffenj: END Lua 5.1.1 API change (lua_newtable is gone, lua_createtable is new) // steffenj: BEGIN Lua 5.1.1 API change (lua_dofile now in LuaLib as luaL_dofile macro) //[DllImport(LUALIBDLL, CallingConvention = CallingConvention.Cdecl)] public static int luaL_dofile(IntPtr luaState, string fileName) { int result = LuaDLL.luaL_loadfile(luaState, fileName); if (result != 0) return result; return LuaDLL.lua_pcall(luaState, 0, -1, 0); } // steffenj: END Lua 5.1.1 API change (lua_dofile now in LuaLib as luaL_dofile) public static void lua_getglobal(IntPtr luaState, string name) { LuaDLL.lua_pushstring(luaState,name); LuaDLL.lua_gettable(luaState,LuaIndexes.LUA_GLOBALSINDEX); } public static void lua_setglobal(IntPtr luaState, string name) { LuaDLL.lua_pushstring(luaState,name); LuaDLL.lua_insert(luaState,-2); LuaDLL.lua_settable(luaState,LuaIndexes.LUA_GLOBALSINDEX); } [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_settop(IntPtr luaState, int newTop); // steffenj: BEGIN added lua_pop "macro" public static void lua_pop(IntPtr luaState, int amount) { LuaDLL.lua_settop(luaState, -(amount) - 1); } // steffenj: END added lua_pop "macro" [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern void lua_insert(IntPtr luaState, int newTop); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_remove(IntPtr luaState, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_gettable(IntPtr luaState, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_rawget(IntPtr luaState, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_settable(IntPtr luaState, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_rawset(IntPtr luaState, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_setmetatable(IntPtr luaState, int objIndex); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern int lua_getmetatable(IntPtr luaState, int objIndex); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern int lua_equal(IntPtr luaState, int index1, int index2); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_pushvalue(IntPtr luaState, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_replace(IntPtr luaState, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern int lua_gettop(IntPtr luaState); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern LuaTypes lua_type(IntPtr luaState, int index); public static bool lua_isnil(IntPtr luaState, int index) { return (LuaDLL.lua_type(luaState,index)==LuaTypes.LUA_TNIL); } [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern bool lua_isnumber(IntPtr luaState, int index); public static bool lua_isboolean(IntPtr luaState, int index) { return LuaDLL.lua_type(luaState,index)==LuaTypes.LUA_TBOOLEAN; } [DllImport(LUALIBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern int luaL_ref(IntPtr luaState, int registryIndex); public static int lua_ref(IntPtr luaState, int lockRef) { if(lockRef!=0) { return LuaDLL.luaL_ref(luaState,LuaIndexes.LUA_REGISTRYINDEX); } else return 0; } [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_rawgeti(IntPtr luaState, int tableIndex, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_rawseti(IntPtr luaState, int tableIndex, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern IntPtr lua_newuserdata(IntPtr luaState, int size); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern IntPtr lua_touserdata(IntPtr luaState, int index); public static void lua_getref(IntPtr luaState, int reference) { LuaDLL.lua_rawgeti(luaState,LuaIndexes.LUA_REGISTRYINDEX,reference); } [DllImport(LUALIBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern void luaL_unref(IntPtr luaState, int registryIndex, int reference); public static void lua_unref(IntPtr luaState, int reference) { LuaDLL.luaL_unref(luaState,LuaIndexes.LUA_REGISTRYINDEX,reference); } [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern bool lua_isstring(IntPtr luaState, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern bool lua_iscfunction(IntPtr luaState, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_pushnil(IntPtr luaState); [DllImport(STUBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_pushstdcallcfunction(IntPtr luaState, [MarshalAs(UnmanagedType.FunctionPtr)]LuaCSFunction function); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern int lua_call(IntPtr luaState, int nArgs, int nResults); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern int lua_pcall(IntPtr luaState, int nArgs, int nResults, int errfunc); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern int lua_rawcall(IntPtr luaState, int nArgs, int nResults); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern IntPtr lua_tocfunction(IntPtr luaState, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern double lua_tonumber(IntPtr luaState, int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern bool lua_toboolean(IntPtr luaState, int index); [DllImport(LUADLL,CallingConvention = CallingConvention.Cdecl)] public static extern IntPtr lua_tolstring(IntPtr luaState, int index, out int strLen); public static string lua_tostring(IntPtr luaState, int index) { int strlen; IntPtr str = lua_tolstring(luaState, index, out strlen); if (str != IntPtr.Zero) return Marshal.PtrToStringAnsi(str, strlen); else return null; // treat lua nulls to as C# nulls } [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern void lua_atpanic(IntPtr luaState, LuaFunctionCallback panicf); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_pushnumber(IntPtr luaState, double number); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_pushboolean(IntPtr luaState, bool value); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_pushlstring(IntPtr luaState, string str, int size); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_pushstring(IntPtr luaState, string str); [DllImport(LUALIBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern int luaL_newmetatable(IntPtr luaState, string meta); // steffenj: BEGIN Lua 5.1.1 API change (luaL_getmetatable is now a macro using lua_getfield) [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern void lua_getfield(IntPtr luaState, int stackPos, string meta); public static void luaL_getmetatable(IntPtr luaState, string meta) { LuaDLL.lua_getfield(luaState, LuaIndexes.LUA_REGISTRYINDEX, meta); } // steffenj: END Lua 5.1.1 API change (luaL_getmetatable is now a macro using lua_getfield) [DllImport(LUALIBDLL, CallingConvention = CallingConvention.Cdecl)] public static extern IntPtr luaL_checkudata(IntPtr luaState, int stackPos, string meta); [DllImport(LUALIBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern bool luaL_getmetafield(IntPtr luaState, int stackPos, string field); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern int lua_load(IntPtr luaState, LuaChunkReader chunkReader, ref ReaderInfo data, string chunkName); [DllImport(LUALIBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern int luaL_loadbuffer(IntPtr luaState, string buff, int size, string name); [DllImport(LUALIBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern int luaL_loadfile(IntPtr luaState, string filename); [DllImport(STUBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern bool luaL_checkmetatable(IntPtr luaState,int obj); [DllImport(STUBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern int luanet_tonetobject(IntPtr luaState,int obj); [DllImport(STUBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern int luanet_newudata(IntPtr luaState,int val); [DllImport(STUBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern int luanet_rawnetobj(IntPtr luaState,int obj); [DllImport(STUBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern int luanet_checkudata(IntPtr luaState,int obj,string meta); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_error(IntPtr luaState); [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern bool lua_checkstack(IntPtr luaState,int extra); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern int lua_next(IntPtr luaState,int index); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void lua_pushlightuserdata(IntPtr luaState, IntPtr udata); [DllImport(STUBDLL,CallingConvention=CallingConvention.Cdecl)] public static extern IntPtr luanet_gettag(); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void luaL_where (IntPtr luaState, int level); } }