^Palettes: -PlayerColorPalette: IndexedPlayerPalette: BasePalette: terrain RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191 PlayerIndex: GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191 Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120 Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 IndexedPlayerPalette@units: BasePalette: terrain BaseName: player-units RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191 PlayerIndex: GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191 Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114 Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true Shroud: FogLocked: True FogEnabled: True ExploredMapLocked: True ExploredMapEnabled: False PlayerResources: DefaultCashLocked: True DefaultCash: 4000 World: -CrateSpawner: -SpawnMPUnits: -MPStartLocations: ObjectivesPanel: PanelName: MISSION_OBJECTIVES LuaScript: Scripts: nod06c.lua MusicPlaylist: StartingMusic: rout VictoryMusic: nod_win1 MissionData: Briefing: GDI has imported a Nuclear Detonator in an attempt to sway a few local political leaders. Penetrate the base and steal the detonator. A chopper will be sent to meet you at a designated landing zone. Look for the landing flare once you have stolen the device. BriefingVideo: nod6.vqa StartVideo: sundial.vqa LossVideo: banner.vqa MapCreeps: Locked: True Enabled: False MapBuildRadius: AllyBuildRadiusLocked: True AllyBuildRadiusEnabled: False MapOptions: ShortGameLocked: True ShortGameEnabled: False SmudgeLayer@SCORCH: InitialSmudges: 41,40: sc2,0 43,39: sc4,0 29,30: sc1,0 28,30: sc1,0 29,23: sc3,0 19,21: sc4,0 32,20: sc5,0 SmudgeLayer@CRATER: InitialSmudges: 42,39: cr1,0 43,36: cr1,0 ^Vehicle: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false RenderSprites: PlayerPalette: player-units ^Tank: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false RenderSprites: PlayerPalette: player-units ^Infantry: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false RenderSprites: PlayerPalette: player-units ^Helicopter: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false RenderSprites: PlayerPalette: player-units ^Plane: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Ship: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Building: Tooltip: GenericVisibility: Enemy, Neutral ShowOwnerRow: false ^CivBuilding: Tooltip: GenericVisibility: Enemy, Neutral ShowOwnerRow: false ^CommonHuskDefaults: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false RenderSprites: PlayerPalette: player-units ^CivBuildingHusk: Tooltip: GenericVisibility: Enemy, Neutral ShowOwnerRow: false ^Bridge: DamageMultiplier@INVULNERABLE: Modifier: 0 E2: Buildable: Prerequisites: ~pyle NUK2: Buildable: Prerequisites: ~disabled GUN: Buildable: Prerequisites: ~disabled CYCL: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled OBLI: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled TMPL: Buildable: Prerequisites: ~disabled FTNK: Buildable: Prerequisites: ~disabled STNK: Buildable: Prerequisites: ~disabled ARTY: Buildable: Prerequisites: ~disabled E5: Buildable: Prerequisites: ~disabled RMBO: Buildable: Prerequisites: ~disabled MLRS: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled RenderSprites: PlayerPalette: player MCV.Husk: RenderSprites: PlayerPalette: player LST: Buildable: Prerequisites: ~disabled C17: Buildable: Prerequisites: ~disabled GTWR: Buildable: Prerequisites: ~disabled ATWR: Buildable: Prerequisites: ~disabled WEAP: Buildable: Prerequisites: ~disabled EYE: Buildable: Prerequisites: ~disabled E3: Buildable: Prerequisites: ~disabled HARV: Buildable: Prerequisites: ~disabled RenderSprites: PlayerPalette: player HARV.Husk: RenderSprites: PlayerPalette: player MTNK: Buildable: Prerequisites: ~disabled HTNK: Buildable: Prerequisites: ~disabled TRAN: -Selectable: Buildable: Prerequisites: ~disabled ORCA: Buildable: Prerequisites: ~disabled MSAM: Buildable: Prerequisites: ~disabled HELI: Buildable: Prerequisites: ~disabled FLARE: Tooltip: ShowOwnerRow: false