using OpenRa.Traits.Activities; namespace OpenRa.Traits { class AcceptsOreInfo : ITraitInfo { public object Create(Actor self) { return new AcceptsOre(self); } } class AcceptsOre { public AcceptsOre(Actor self) { self.World.AddFrameEndTask( w => { /* create the free harvester! */ var harvester = w.CreateActor("harv", self.Location + new int2(1, 2), self.Owner); var unit = harvester.traits.Get(); var mobile = harvester.traits.Get(); unit.Facing = 64; harvester.QueueActivity(new Harvest()); }); } } }