#region Copyright & License Information /* * Copyright 2007-2019 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Linq; namespace OpenRA.Mods.Common.Traits { [Desc("Grants a condition on the collector.")] public class GrantExternalConditionCrateActionInfo : CrateActionInfo { [FieldLoader.Require] [Desc("The condition to apply. Must be included in the target actor's ExternalConditions list.")] public readonly string Condition = null; [Desc("Duration of the condition (in ticks). Set to 0 for a permanent condition.")] public readonly int Duration = 0; [Desc("The range to search for extra collectors in.", "Extra collectors will also be granted the crate action.")] public readonly WDist Range = new WDist(3); [Desc("The maximum number of extra collectors to grant the crate action to.", "-1 = no limit")] public readonly int MaxExtraCollectors = 4; public override object Create(ActorInitializer init) { return new GrantExternalConditionCrateAction(init.Self, this); } } public class GrantExternalConditionCrateAction : CrateAction { readonly Actor self; readonly GrantExternalConditionCrateActionInfo info; public GrantExternalConditionCrateAction(Actor self, GrantExternalConditionCrateActionInfo info) : base(self, info) { this.self = self; this.info = info; } bool AcceptsCondition(Actor a) { return a.TraitsImplementing() .Any(t => t.Info.Condition == info.Condition && t.CanGrantCondition(a, self)); } public override int GetSelectionShares(Actor collector) { return AcceptsCondition(collector) ? info.SelectionShares : 0; } public override void Activate(Actor collector) { var actorsInRange = self.World.FindActorsInCircle(self.CenterPosition, info.Range) .Where(a => a != self && a != collector && a.Owner == collector.Owner && AcceptsCondition(a)); if (info.MaxExtraCollectors > -1) actorsInRange = actorsInRange.Take(info.MaxExtraCollectors); collector.World.AddFrameEndTask(w => { foreach (var a in actorsInRange.Append(collector)) { if (!a.IsInWorld || a.IsDead) continue; var external = a.TraitsImplementing() .FirstOrDefault(t => t.Info.Condition == info.Condition && t.CanGrantCondition(a, self)); if (external != null) external.GrantCondition(a, self, info.Duration); } }); base.Activate(collector); } } }