^BallisticWeapon: ReloadDelay: 40 Range: 4c768 Report: tnkfire6.aud Projectile: Bullet Image: 120MM Speed: 682 Shadow: true Warhead@1Dam: SpreadDamage Spread: 128 Damage: 4000 Versus: None: 25 Wood: 100 Light: 100 Heavy: 100 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_frag ImpactSounds: xplos.aud ImpactActors: false 70mm: Inherits: ^BallisticWeapon ReloadDelay: 30 Range: 4c0 Report: tnkfire3.aud Projectile: Bullet Speed: 853 Warhead@1Dam: SpreadDamage Damage: 2500 Versus: None: 24 Wood: 72 Light: 100 Heavy: 88 120mm: Inherits: ^BallisticWeapon 120mmDual: Inherits: ^BallisticWeapon Burst: 2 BurstDelays: 8 TurretGun: Inherits: ^BallisticWeapon ReloadDelay: 20 Range: 6c0 Projectile: Bullet Speed: 853 Warhead@1Dam: SpreadDamage Versus: None: 20 Wood: 25 Light: 100 Heavy: 100 ArtilleryShell: Inherits: ^BallisticWeapon ReloadDelay: 65 Range: 11c0 MinRange: 3c0 Report: tnkfire2.aud TargetActorCenter: true Projectile: Bullet Speed: 204 Blockable: false LaunchAngle: 56 Inaccuracy: 1c256 ContrailLength: 30 Warhead@1Dam: SpreadDamage Spread: 341 Damage: 10000 Versus: None: 150 Wood: 120 Light: 112 Heavy: 75 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@3Eff: CreateEffect Explosions: poof ImpactSounds: xplosml2.aud Grenade: Inherits: ^BallisticWeapon ReloadDelay: 50 Range: 4c0 Report: toss1.aud Projectile: Bullet Speed: 140 Blockable: false LaunchAngle: 62 Inaccuracy: 813 Image: BOMB Warhead@1Dam: SpreadDamage Spread: 341 Damage: 5000 Versus: None: 100 Wood: 50 Light: 80 Heavy: 34 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@3Eff: CreateEffect Explosions: small_poof