Container@INGAME_ROOT: Logic: LoadIngamePlayerOrObserverUILogic Children: LogicKeyListener@GLOBAL_KEYHANDLER: Logic: MusicHotkeyLogic, ScreenshotHotkeyLogic, MuteHotkeyLogic StopMusicKey: StopMusic PauseMusicKey: PauseMusic PrevMusicKey: PrevMusic NextMusicKey: NextMusic TakeScreenshotKey: TakeScreenshot MuteAudioKey: ToggleMute LogicKeyListener@WORLD_KEYHANDLER: Logic: CycleBasesHotkeyLogic, CycleProductionActorsHotkeyLogic, JumpToLastEventHotkeyLogic, JumpToSelectedActorsHotkeyLogic, TogglePixelDoubleHotkeyLogic, TogglePlayerStanceColorHotkeyLogic, CycleStatusBarsHotkeyLogic, PauseHotkeyLogic, RemoveFromControlGroupHotkeyLogic RemoveFromControlGroupKey: RemoveFromControlGroup CycleBasesKey: CycleBase CycleProductionActorsKey: CycleProductionBuildings JumpToLastEventKey: ToLastEvent JumpToSelectedActorsKey: ToSelection TogglePixelDoubleKey: TogglePixelDouble TogglePlayerStanceColorKey: TogglePlayerStanceColor CycleStatusBarsKey: CycleStatusBars PauseKey: Pause Container@WORLD_ROOT: Logic: LoadIngamePerfLogic Children: LogicTicker@DISCONNECT_WATCHER: Logic: DisconnectWatcherLogic Label@MISSION_TEXT: X: WINDOW_RIGHT / 2 - 256 Y: 22 Width: 512 Height: 25 Font: Bold Align: Center Contrast: true WorldInteractionController@INTERACTION_CONTROLLER: Width: WINDOW_RIGHT Height: WINDOW_BOTTOM SelectAllKey: SelectAllUnits SelectSameTypeKey: SelectUnitsByType ViewportController: Width: WINDOW_RIGHT Height: WINDOW_BOTTOM TooltipContainer: TOOLTIP_CONTAINER ScrollUpKey: MapScrollUp ScrollDownKey: MapScrollDown ScrollLeftKey: MapScrollLeft ScrollRightKey: MapScrollRight JumpToTopEdgeKey: MapJumpToTopEdge JumpToBottomEdgeKey: MapJumpToBottomEdge JumpToLeftEdgeKey: MapJumpToLeftEdge JumpToRightEdgeKey: MapJumpToRightEdge BookmarkSaveKeyPrefix: MapBookmarkSave BookmarkRestoreKeyPrefix: MapBookmarkRestore BookmarkKeyCount: 4 StrategicProgress@STRATEGIC_PROGRESS: X: WINDOW_RIGHT / 2 Y: 40 Container@PLAYER_ROOT: Container@PERF_ROOT: Container@MENU_ROOT: TooltipContainer@TOOLTIP_CONTAINER: