World: LuaScript: Scripts: gdi04c.lua MusicPlaylist: StartingMusic: ind MissionData: Briefing: Nod is moving to capture and hold a civilian town.\n\nYour mission is to reach the town first and hold off invading Nod units until GDI reinforcements can arrive.\n\nAll invading Nod units must be destroyed. BackgroundVideo: bkground.vqa BriefingVideo: gdi4a.vqa StartVideo: nodsweep.vqa WinVideo: burdet1.vqa LossVideo: gameover.vqa SmudgeLayer@SCORCH: InitialSmudges: 58,38: sc5,0 55,37: sc6,0 56,34: sc5,0 47,34: sc5,0 54,33: sc6,0 47,33: sc3,0 46,33: sc4,0 55,32: sc2,0 48,31: sc3,0 47,31: sc2,0 SmudgeLayer@CRATER: InitialSmudges: 23,32: cr1,0 Player: PlayerResources: DefaultCash: 0 ^Palettes: IndexedPlayerPalette: PlayerIndex: Civillians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 IndexedPlayerPalette@units: PlayerIndex: Civillians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 ^CivInfantry: Health: HP: 125 ^Bridge: DamageMultiplier@INVULNERABLE: Modifier: 0