CONYARDH: Inherits: ^CONYARD Transforms: IntoActor: mcvh Offset:1,1 Facing: 270 PWRH: Inherits: ^POWER Buildable: Owner: harkonnen REFH: Inherits: ^REFINERY Buildable: Owner: harkonnen RenderBuildingWarFactory: Image: REFH BARRH: Inherits: ^BARRACKS Buildable: Owner: harkonnen -RepairsUnits: SILOH: Inherits: ^SILO Buildable: Owner: harkonnen LIGHTH: Inherits: ^LIGHT Buildable: Owner: harkonnen RenderBuildingWarFactory: Image: LIGHTH HEAVYH: Inherits: ^HEAVY Buildable: Owner: harkonnen RenderBuildingWarFactory: Image: HEAVYH RADARH: Inherits: ^RADAR Buildable: Owner: harkonnen STARPORTH: Inherits: ^STARPORT Buildable: Owner: harkonnen HIGHTECHH: Inherits: ^HIGHTECH Buildable: Owner: harkonnen PALACEH: Inherits: ^PALACE Buildable: Owner: harkonnen Tooltip: Description: Provides elite infantry\n Special Ability: Death Hand Missile NukePower: Image: deathhandicon ChargeTime: 300 Description: Death Hand LongDesc: Launches a nuclear missile at a target location BeginChargeSound: HI_PREP.AUD EndChargeSound: HI_DHRDY.AUD SelectTargetSound: LaunchSound: MissileWeapon: atomic SpawnOffset:-512,1c171,0 CanPowerDown: RequiresPower: SupportPowerChargeBar: MCVH: Inherits: ^MCV Buildable: Owner: harkonnen BuiltAt: heavyh Transforms: Facing: 16 IntoActor: conyardh Offset:-1,-1 NoTransformSounds: HI_DPLOY.AUD RenderUnit: Image: DMCV MCVH.starport: Inherits: MCVH Buildable: Queue: Starport BuiltAt: starporth Valued: Cost: 2500 #TRIKEH: # Inherits: ^TRIKE # Buildable: # Owner: harkonnen # BuiltAt: lighth # Valued: # Cost: 250 # Tooltip: # Name: Scout Quad # Description: Heavy Scout\n Strong vs Infantry # Icon: quadicon # Health: # HP: 125 # Mobile: # ROT: 9 # Speed: 11 # Armament: # Weapon: M60mg # LocalOffset: 43,0,128 # AttackFrontal: # RenderUnit: # Image: QUAD #TRIKEH.starport: # Inherits: ^TRIKE # Buildable: # Owner: harkonnen # Queue: Starport # BuiltAt: starporth # Valued: # Cost: 149 # RenderUnit: # Image: TRIKE CARRYALLH: Inherits: ^CARRYALL RenderUnit: Image: CARRYALL CARRYALLH.starport: Inherits: CARRYALLH Valued: Cost: 1500 QUADH: Inherits: QUAD Buildable: -Prerequisites: Owner: harkonnen COMBATH: Inherits: ^COMBAT Tooltip: Icon: combathicon Buildable: Owner: harkonnen BuiltAt: heavyh Mobile: Speed: 5 ROT: 4 Turreted: ROT: 5 Health: HP: 440 RenderUnit: Image: COMBATH WithTurret: LeavesHusk: HuskActor: Combath.Husk COMBATH.Husk: Inherits: ^COMBAT.Husk Tooltip: Icon: combathicon RenderUnit: Image: COMBATH COMBATH.starport: Inherits: COMBATH Buildable: Queue: Starport BuiltAt: starporth Valued: Cost: 875 DEVAST: Inherits: ^Tank Buildable: Queue: Armor BuildPaletteOrder: 100 Prerequisites: Ix Owner: harkonnen BuiltAt: heavyh Hotkey: d Valued: Cost: 1200 Tooltip: Name: Devastator Description: Super Heavy Tank\n Strong vs Tanks\n Weak vs Artillery, Aircraft Icon: devasticon Health: HP: 650 Armor: Type: Heavy Mobile: ROT: 3 Speed: 4 Crushes: crate, infantry RevealsShroud: Range: 7 RenderUnit: Armament: Weapon: DevBullet LocalOffset: 683,213,85, 683,-171,85 AttackFrontal: AutoTarget: Explodes: Weapon: UnitExplodeScale EmptyWeapon: UnitExplodeScale Selectable: Bounds: 44,38,0,0 LeavesHusk: HuskActor: Devast.Husk DEVAST.Husk: Inherits: ^Husk Health: HP: 125 Tooltip: Icon: devasticon RenderUnit: Image: DEVAST SARDAUKAR: Inherits: ^Infantry Buildable: Queue: Infantry BuildPaletteOrder: 80 Prerequisites: palaceh Owner: harkonnen Hotkey: d Valued: Cost: 400 Tooltip: Name: Sardaukar Description: Elite asssault infantry\n Strong vs Infantry, Vehicles\n Weak vs Artillery Selectable: Bounds: 12,17,0,0 Voice: GenericVoice Health: HP: 100 Mobile: Speed: 4 RevealsShroud: Range: 6 TakeCover: -RenderInfantry: RenderInfantryProne: Armament@PRIMARY: Weapon: Vulcan Armament@SECONDARY: Weapon: Slung AttackFrontal: