#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using OpenRA.Mods.RA.Activities; using System; using OpenRA.Traits; namespace OpenRA.Mods.RA { class AttackLeapInfo : AttackBaseInfo { public override object Create(ActorInitializer init) { return new AttackLeap(init.self); } } class AttackLeap : AttackBase { internal bool IsLeaping; public AttackLeap(Actor self) : base(self) {} public override void Tick(Actor self) { base.Tick(self); if (!target.IsValid) return; if (IsLeaping) return; var weapon = self.Trait().Weapons[0].Info; if( !Combat.IsInRange( self.CenterLocation, weapon.Range, target ) ) return; self.CancelActivity(); self.QueueActivity(new Leap(self, target)); } protected override void QueueAttack(Actor self, bool queued, Target newTarget) { var weapon = ChooseWeaponForTarget(newTarget); if (weapon != null) self.QueueActivity( queued, new Activities.Attack( newTarget, Math.Max(0, (int)weapon.Info.Range))); } } }