BADR: ParaDrop: LZRange: 4 Inherits: ^Plane Health: HP: 60 Armor: Type: Light Plane: ROT: 5 Speed: 16 RenderUnit: WithShadow: IronCurtainable: Cargo: MaxWeight: 10 -Selectable: Tooltip: Name: Badger FallsToEarth: Spins: no Moves: yes Explosion: UnitExplode SmokeTrailWhenDamaged@0: Offset: 11, -11 Interval: 2 SmokeTrailWhenDamaged@1: Offset: -11, -11 Interval: 2 -EjectOnDeath: -GpsDot: BADR.bomber: CarpetBomb: Range: 3 Weapon: ParaBomb Inherits: ^Plane Health: HP: 60 Armor: Type: Light Plane: ROT: 5 Speed: 16 LimitedAmmo: Ammo: 7 RenderUnit: Image: badr WithShadow: IronCurtainable: -Selectable: Tooltip: Name: Badger FallsToEarth: Spins: no Moves: yes Explosion: UnitExplode SmokeTrailWhenDamaged@0: Offset: 11, -11 Interval: 2 SmokeTrailWhenDamaged@1: Offset: -11, -11 Interval: 2 -EjectOnDeath: -GpsDot: MIG: Inherits: ^Plane Buildable: Queue: Plane BuildPaletteOrder: 100 Prerequisites: afld BuiltAt: afld Owner: soviet Valued: Cost: 1200 Tooltip: Name: Mig Attack Plane Description: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles Health: HP: 50 Armor: Type: Light RevealsShroud: Range: 12 Armament: Weapon: Maverick LocalOffset: -15,0,0,0,-10, 15,0,0,0,6 AttackPlane: FacingTolerance: 20 Plane: InitialFacing: 192 ROT: 5 Speed: 20 RearmBuildings: afld RenderUnit: WithShadow: LimitedAmmo: Ammo: 3 IronCurtainable: ReturnOnIdle: Selectable: Bounds: 44,40,0,0 FallsToEarth: Spins: no Moves: yes Explosion: UnitExplode SmokeTrailWhenDamaged: Offset: 0,-20,0,-4 Interval: 2 YAK: Inherits: ^Plane Buildable: Queue: Plane BuildPaletteOrder: 50 Prerequisites: afld BuiltAt: afld Owner: soviet Valued: Cost: 800 Tooltip: Name: Yak Attack Plane Description: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings Health: HP: 60 Armor: Type: Light RevealsShroud: Range: 10 Armament@PRIMARY: Weapon: ChainGun LocalOffset: -5,-6,0,0,0 Armament@SECONDARY: Weapon: ChainGun LocalOffset: 5,-6,0,0,0 AttackPlane: FacingTolerance: 20 Plane: RearmBuildings: afld InitialFacing: 192 ROT: 5 Speed: 16 RenderUnit: WithShadow: LimitedAmmo: Ammo: 15 PipCount: 6 ReloadTicks: 11 IronCurtainable: ReturnOnIdle: WithMuzzleFlash: FallsToEarth: Spins: no Moves: yes Explosion: UnitExplode SmokeTrailWhenDamaged: Offset: 0, -20 Interval: 2 TRAN: Inherits: ^Helicopter Buildable: Queue: Plane BuildPaletteOrder: 110 Prerequisites: hpad BuiltAt: hpad Owner: soviet Valued: Cost: 1200 Tooltip: Name: Transport Helicopter Description: Fast Infantry Transport Helicopter.\n Unarmed Health: HP: 90 Armor: Type: Light RevealsShroud: Range: 12 Helicopter: RearmBuildings: hpad InitialFacing: 0 ROT: 5 Speed: 12 LandableTerrainTypes: Clear,Rough,Road,Ore,Beach RenderUnit: WithRotor@PRIMARY: Offset: 0,14,0,-8 WithRotor@SECONDARY: Id: rotor_2 Offset: 0,-14,0,-5 WithShadow: Cargo: Types: Infantry MaxWeight: 5 PipCount: 5 IronCurtainable: FallsToEarth: Explosion: UnitExplode HELI: Inherits: ^Helicopter Buildable: Queue: Plane BuildPaletteOrder: 90 Prerequisites: hpad BuiltAt: hpad Owner: allies Valued: Cost: 1200 Tooltip: Name: Longbow Description: Helicopter AG Missiles.\n Strong vs Tanks\n Weak vs Infantry Health: HP: 225 Armor: Type: Heavy RevealsShroud: Range: 12 Armament: Weapon: HellfireAG LocalOffset: -5,0,0,2,0 AttackHeli: FacingTolerance: 20 Helicopter: RearmBuildings: hpad LandWhenIdle: false InitialFacing: 20 ROT: 4 Speed: 16 RenderUnit: WithRotor: Offset: 0,0,0,-2 WithShadow: LimitedAmmo: Ammo: 6 IronCurtainable: FallsToEarth: Explosion: UnitExplode SmokeTrailWhenDamaged: Offset: 0,-10 HIND: Inherits: ^Helicopter Buildable: Queue: Plane BuildPaletteOrder: 90 Prerequisites: hpad BuiltAt: hpad Owner: soviet Valued: Cost: 1200 Tooltip: Name: Hind Description: Helicopter with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks Health: HP: 225 Armor: Type: Heavy RevealsShroud: Range: 10 Armament@PRIMARY: Weapon: ChainGun LocalOffset: -5,-2,0,2,0 Armament@SECONDARY: Weapon: ChainGun LocalOffset: 5,-2,0,2,0 AttackHeli: FacingTolerance: 20 Helicopter: RearmBuildings: hpad LandWhenIdle: false InitialFacing: 20 ROT: 4 Speed: 12 RenderUnit: WithRotor: WithShadow: LimitedAmmo: Ammo: 12 PipCount: 6 ReloadTicks: 8 IronCurtainable: Selectable: Bounds: 38,32,0,0 WithMuzzleFlash: FallsToEarth: Explosion: UnitExplode SmokeTrailWhenDamaged: Offset: 0,-10 U2: Inherits: ^Plane Health: HP: 2000 Armor: Type: Heavy Plane: ROT: 7 Speed: 40 RenderUnit: WithShadow: IronCurtainable: -Selectable: FallsToEarth: Spins: no Moves: yes Explosion: UnitExplode SmokeTrailWhenDamaged: Offset: 0,-25 Interval: 2