#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Drawing; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Plays an audio notification and shows a radar ping when a harvester is attacked.", "Attach this to the player actor.")] public class HarvesterAttackNotifierInfo : ITraitInfo { [Desc("Minimum duration (in seconds) between notification events.")] public readonly int NotifyInterval = 30; public readonly Color RadarPingColor = Color.Red; [Desc("Length of time (in ticks) to display a location ping in the minimap.")] public readonly int RadarPingDuration = 10 * 25; [Desc("The audio notification type to play.")] public string Notification = "HarvesterAttack"; public object Create(ActorInitializer init) { return new HarvesterAttackNotifier(init.Self, this); } } public class HarvesterAttackNotifier : INotifyDamage { readonly RadarPings radarPings; readonly HarvesterAttackNotifierInfo info; int lastAttackTime; public HarvesterAttackNotifier(Actor self, HarvesterAttackNotifierInfo info) { radarPings = self.World.WorldActor.TraitOrDefault(); this.info = info; lastAttackTime = -info.NotifyInterval * 25; } public void Damaged(Actor self, AttackInfo e) { // only track last hit against our harvesters if (!self.Info.HasTraitInfo()) return; // don't track self-damage if (e.Attacker != null && e.Attacker.Owner == self.Owner) return; if (self.World.WorldTick - lastAttackTime > info.NotifyInterval * 25) { Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.Notification, self.Owner.Faction.InternalName); if (radarPings != null) radarPings.Add(() => self.Owner.IsAlliedWith(self.World.RenderPlayer), self.CenterPosition, info.RadarPingColor, info.RadarPingDuration); } lastAttackTime = self.World.WorldTick; } } }