#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Collections.Generic; using System.Drawing; using System.Linq; using OpenRA.Mods.RA.Activities; using OpenRA.Mods.RA.Buildings; using OpenRA.Mods.RA.Orders; using OpenRA.Traits; namespace OpenRA.Mods.RA { class CapturesInfo : ITraitInfo { public string[] CaptureTypes = {"building"}; public object Create(ActorInitializer init) { return new Captures(this); } } class Captures : IIssueOrder, IResolveOrder, IOrderVoice { public readonly CapturesInfo Info; public Captures(CapturesInfo info) { Info = info; } public IEnumerable Orders { get { yield return new CaptureOrderTargeter(Info.CaptureTypes); } } public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued ) { if( order.OrderID == "CaptureActor" ) return new Order(order.OrderID, self, queued) { TargetActor = target.Actor }; return null; } public string VoicePhraseForOrder(Actor self, Order order) { return (order.OrderString == "CaptureActor") ? "Attack" : null; } public void ResolveOrder(Actor self, Order order) { if (order.OrderString == "CaptureActor") { self.SetTargetLine(Target.FromOrder(order), Color.Red); self.CancelActivity(); self.QueueActivity(new Enter(order.TargetActor)); self.QueueActivity(new CaptureActor(order.TargetActor)); } } } class CaptureOrderTargeter : UnitTraitOrderTargeter { readonly string[] captureTypes; public CaptureOrderTargeter(string[] captureTypes) : base( "CaptureActor", 6, "enter", true, true ) { this.captureTypes = captureTypes; } public override bool CanTargetActor(Actor self, Actor target, bool forceAttack, bool forceMove, bool forceQueued, ref string cursor) { if( !base.CanTargetActor( self, target, forceAttack, forceMove, forceQueued, ref cursor ) ) return false; var ci = target.Info.Traits.Get(); var playerRelationship = self.Owner.Stances[ target.Owner ]; if( playerRelationship == Stance.Ally && !ci.AllowAllies ) return false; if( playerRelationship == Stance.Enemy && !ci.AllowEnemies ) return false; if( playerRelationship == Stance.Neutral && !ci.AllowNeutral ) return false; IsQueued = forceQueued; if (captureTypes.Contains(ci.Type)) { cursor = "enter"; return true; } return false; } } }