#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Drawing; using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.RA { class ProductionBarInfo : ITraitInfo { public object Create(ActorInitializer init) { return new ProductionBar( init.self ); } } class ProductionBar : ISelectionBar { Actor self; public ProductionBar(Actor self) { this.self = self; } public float GetValue() { // only people we like should see our production status. if (self.World.LocalPlayer != null && self.Owner.Stances[self.World.LocalPlayer] != Stance.Ally) return 0; var queue = self.TraitsImplementing().FirstOrDefault(q => q.CurrentItem() != null); if (queue == null) { var produces = self.Trait().Info.Produces; queue = self.Owner.PlayerActor.TraitsImplementing() .FirstOrDefault(q => produces.Contains(q.Info.Type)); } if (queue == null || queue.CurrentItem() == null) return 0f; return 1 - (float)queue.CurrentItem().RemainingCost / queue.CurrentItem().TotalCost; } public Color GetColor() { return Color.SkyBlue; } } }