#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.Mods.Common.Traits; using OpenRA.Traits; namespace OpenRA.Mods.RA.Traits { class WithDisguisingInfantryBodyInfo : WithInfantryBodyInfo, Requires { public override object Create(ActorInitializer init) { return new WithDisguisingInfantryBody(init, this); } } class WithDisguisingInfantryBody : WithInfantryBody { readonly WithDisguisingInfantryBodyInfo info; readonly Disguise disguise; readonly RenderSprites rs; string intendedSprite; public WithDisguisingInfantryBody(ActorInitializer init, WithDisguisingInfantryBodyInfo info) : base(init, info) { this.info = info; rs = init.Self.Trait(); disguise = init.Self.Trait(); intendedSprite = disguise.AsSprite; } public override void Tick(Actor self) { if (disguise.AsSprite != intendedSprite) { intendedSprite = disguise.AsSprite; DefaultAnimation.ChangeImage(intendedSprite ?? rs.GetImage(self), info.StandSequences.Random(Game.CosmeticRandom)); rs.UpdatePalette(); } base.Tick(self); } } }