#region Copyright & License Information /* * Copyright 2007-2021 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; namespace OpenRA.Mods.Common.UpdateRules.Rules { public class RemoveWithPermanentInjury : UpdateRule { public override string Name => "WithPermanentInjury trait has been removed."; public override string Description => "The WithPermanentInjury trait has been removed, and should be replaced by\n" + "TakeCover with negative ProneTime value + GrantConditionOnDamageState/-Health.\n" + "Affected actors are listed so that these traits can be defined."; readonly List locations = new List(); public override IEnumerable AfterUpdate(ModData modData) { if (locations.Count > 0) yield return "The WithPermanentInjury trait has been removed from the following actors.\n" + "You must manually define TakeCover with a negative ProneTime and use\n" + "GrantConditionOnDamageState/-Health with 'GrantPermanently: true'\n" + "to enable TakeCover at the desired damage state:\n" + UpdateUtils.FormatMessageList(locations); locations.Clear(); } public override IEnumerable UpdateActorNode(ModData modData, MiniYamlNode actorNode) { if (actorNode.RemoveNodes("WithPermanentInjury") > 0) locations.Add($"{actorNode.Key} ({actorNode.Location.Filename})"); yield break; } } }