#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System.Linq; using OpenRA.Mods.RA.Render; using OpenRA.Traits; namespace OpenRA.Mods.RA.Activities { public class Rearm : IActivity { public IActivity NextActivity { get; set; } bool isCanceled; int remainingTicks = ticksPerPip; const int ticksPerPip = 25 * 2; public IActivity Tick(Actor self) { if (isCanceled) return NextActivity; var limitedAmmo = self.traits.GetOrDefault(); if (limitedAmmo == null) return NextActivity; if (--remainingTicks == 0) { if (!limitedAmmo.GiveAmmo()) return NextActivity; var hostBuilding = self.World.FindUnits(self.CenterLocation, self.CenterLocation) .FirstOrDefault(a => a.traits.Contains()); if (hostBuilding != null) hostBuilding.traits.Get().PlayCustomAnim(hostBuilding, "active"); remainingTicks = ticksPerPip; } return this; } public void Cancel(Actor self) { isCanceled = true; NextActivity = null; } } }