BADR: ParaDrop: LZRange: 4 Inherits: ^Plane Unit: HP: 60 Armor: light ROT: 5 Sight: 0 Speed: 16 Plane: RenderUnit: WithShadow: IronCurtainable: Cargo: Passengers: 10 -Selectable: -GainsExperience: BADR.bomber: CarpetBomb: Range: 3 Weapon: ParaBomb Inherits: ^Plane Unit: HP: 60 Armor: light ROT: 5 Sight: 0 Speed: 16 Plane: LimitedAmmo: Ammo: 7 RenderUnit: Image: badr WithShadow: IronCurtainable: -Selectable: -GainsExperience: V2RL: Inherits: ^Vehicle Buildable: BuildPaletteOrder: 40 Prerequisites: weap,dome Owner: soviet Cost: 700 Description: V2 Rocket LongDesc: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Unit: HP: 150 Armor: light Crewed: yes Sight: 5 Speed: 7 AttackBase: PrimaryWeapon: SCUD RenderUnitReload: # AutoTarget: Explodes: Weapon: SCUD EmptyWeapon: 1TNK: Inherits: ^Tank Buildable: BuildPaletteOrder: 40 Prerequisites: weap Owner: allies Cost: 700 Description: Light Tank LongDesc: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft Unit: HP: 300 Armor: heavy Crewed: yes Sight: 4 Speed: 9 Turreted: ROT: 5 AttackTurreted: PrimaryWeapon: 25mm Recoil: 2 RenderUnitTurreted: AutoTarget: Explodes: Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall LeavesHusk: HuskActor: 1TNK.Husk 2TNK: Inherits: ^Tank Buildable: BuildPaletteOrder: 60 Prerequisites: weap Owner: allies Cost: 800 Description: Medium Tank LongDesc: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft Unit: HP: 400 Armor: heavy Crewed: yes Sight: 5 Speed: 8 Turreted: ROT: 5 AttackTurreted: PrimaryWeapon: 90mm Recoil: 3 RenderUnitTurreted: AutoTarget: Explodes: Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall LeavesHusk: HuskActor: 2TNK.Husk 3TNK: Inherits: ^Tank Buildable: BuildPaletteOrder: 40 Prerequisites: weap Owner: soviet Cost: 1200 Description: Heavy Tank LongDesc: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft Unit: HP: 550 Armor: heavy Crewed: yes Sight: 5 Speed: 6 Turreted: ROT: 5 AttackTurreted: PrimaryWeapon: 105mm Recoil: 3 RenderUnitTurreted: AutoTarget: Explodes: Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall LeavesHusk: HuskActor: 3TNK.Husk 4TNK: Inherits: ^Tank Buildable: BuildPaletteOrder: 100 Prerequisites: weap,stek Owner: soviet Cost: 1800 Description: Mammoth Tank LongDesc: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry Unit: HP: 750 Armor: heavy Crewed: yes Sight: 6 Speed: 3 Turreted: ROT: 2 AttackTurreted: PrimaryWeapon: 120mm SecondaryWeapon: MammothTusk PrimaryLocalOffset: -4,-5,0,4,-5,0 SecondaryLocalOffset: -7,2,25,7,2,-25 Recoil: 4 RenderUnitTurreted: AutoTarget: Explodes: Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall LeavesHusk: HuskActor: 4TNK.Husk SelfHealing: Step: 1 Ticks: 5 HealIfBelow: 50% ARTY: Inherits: ^Tank Buildable: BuildPaletteOrder: 80 Prerequisites: weap Owner: allies Cost: 600 Description: Artillery LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Unit: HP: 75 Armor: light Crewed: yes ROT: 2 Sight: 5 Speed: 6 AttackBase: PrimaryWeapon: 155mm RenderUnit: Explodes: AutoTarget: HARV: Inherits: ^Vehicle Buildable: BuildPaletteOrder: 10 Prerequisites: weap,proc Owner: allies,soviet Cost: 1100 Description: Ore Truck LongDesc: Collects Ore and Gems for processing.\n Unarmed Selectable: Priority: 7 Harvester: Capacity: 20 Resources: Ore,Gems Unit: HP: 600 Armor: heavy Crewed: yes Sight: 4 Speed: 6 RenderUnit: MCV: Inherits: ^Vehicle Buildable: BuildPaletteOrder: 110 Prerequisites: weap,fix Owner: allies,soviet Cost: 2000 Description: Mobile Construction Vehicle LongDesc: Deploys into another Construction Yard.\n Unarmed Selectable: Priority: 3 Unit: HP: 600 Armor: light Crewed: yes Sight: 4 Speed: 6 TransformsOnDeploy: TransformsInto: fact Offset:-1,-1 DeployDirections: 96 TransformSounds: placbldg.aud, build5.aud NoTransformSounds: nodeply1.aud RenderUnit: MustBeDestroyed: BaseBuilding: JEEP: Inherits: ^Vehicle Buildable: BuildPaletteOrder: 30 Prerequisites: weap Owner: allies,soviet Cost: 500 Description: Ranger LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft Unit: HP: 150 Armor: light Crewed: yes ROT: 10 Sight: 8 Speed: 12 Turreted: ROT: 10 AttackTurreted: PrimaryWeapon: M60mg PrimaryOffset: 0,0,0,-2 MuzzleFlash: yes RenderUnitTurreted: AutoTarget: APC: Inherits: ^Tank Buildable: BuildPaletteOrder: 50 Prerequisites: weap,tent Owner: allies Cost: 800 Description: Armored Personnel Carrier LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft Unit: HP: 200 Armor: heavy Sight: 5 Speed: 10 AttackBase: PrimaryWeapon: M60mg PrimaryOffset: 0,0,0,-4 MuzzleFlash: yes RenderUnit: WithMuzzleFlash: AutoTarget: Cargo: PassengerTypes: Foot Passengers: 5 UnloadFacing: 220 MNLY.AP: Inherits: ^Tank Buildable: BuildPaletteOrder: 30 Prerequisites: weap,fix Owner: soviet Cost: 800 Icon: MNLYICON Description: Minelayer (Anti-Personnel) LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed Unit: HP: 100 Armor: heavy Crewed: yes Sight: 5 Speed: 9 RenderUnit: Image: MNLY Minelayer: Mine: MINP MineImmune: LimitedAmmo: Ammo: 5 MNLY.AT: Inherits: ^Tank Buildable: BuildPaletteOrder: 30 Prerequisites: weap,fix Owner: allies Cost: 800 Icon: MNLYICON Description: Minelayer (Anti-Tank) LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed Unit: HP: 100 Armor: heavy Crewed: yes Sight: 5 Speed: 9 RenderUnit: Image: MNLY Minelayer: Mine: MINV MineImmune: LimitedAmmo: Ammo: 5 TRUK: Inherits: ^Vehicle Unit: HP: 110 Armor: light Sight: 3 Speed: 10 RenderUnit: SS: Inherits: ^Ship Buildable: BuildPaletteOrder: 50 Prerequisites: spen BuiltAt: spen Owner: soviet Cost: 950 Description: Submarine LongDesc: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge Unit: HP: 120 Armor: light ROT: 4 Sight: 6 Speed: 5 WaterBound: yes RenderUnit: Cloak: InitialDelay: .4 CloakDelay: 2.0 CloakSound: subshow1.aud UncloakSound: subshow1.aud AttackBase: PrimaryWeapon: TorpTube PrimaryLocalOffset: -4,0,0,4,0,0 FireDelay: 2 Chronoshiftable: IronCurtainable: RepairableNear: MSUB: Inherits: ^Ship Buildable: BuildPaletteOrder: 60 Prerequisites: spen,stek BuiltAt: spen Owner: soviet Cost: 2400 Description: Missile Submarine LongDesc: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge Unit: HP: 200 Armor: light ROT: 3 Sight: 6 Speed: 3 WaterBound: yes RenderUnit: Cloak: InitialDelay: .4 CloakDelay: 2.0 CloakSound: subshow1.aud UncloakSound: subshow1.aud AttackBase: PrimaryWeapon: SubMissile FireDelay: 2 Chronoshiftable: IronCurtainable: RepairableNear: DD: Inherits: ^Ship Buildable: BuildPaletteOrder: 70 Prerequisites: syrd BuiltAt: syrd Owner: allies Cost: 1000 Description: Destroyer LongDesc: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks Unit: HP: 400 Armor: heavy ROT: 7 Sight: 6 Speed: 6 WaterBound: yes Turreted: ROT: 7 AttackTurreted: PrimaryWeapon: Stinger SecondaryWeapon: DepthCharge PrimaryOffset: 0,-8,0,-3 RenderUnitTurreted: AutoTarget: Chronoshiftable: IronCurtainable: RepairableNear: CA: Inherits: ^Ship Buildable: BuildPaletteOrder: 100 Prerequisites: syrd,atek BuiltAt: syrd Owner: allies Cost: 3200 Description: Cruiser LongDesc: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines Unit: HP: 800 Armor: heavy ROT: 2 Sight: 7 Speed: 2 WaterBound: yes Turreted: ROT: 3 AttackTurreted: PrimaryWeapon: 8Inch SecondaryWeapon: 8Inch PrimaryOffset: 0,17,0,-2 SecondaryOffset: 0,-17,0,-2 PrimaryLocalOffset: -4,-5,0,4,-5,0 SecondaryLocalOffset: -4,-5,0,4,-5,0 Recoil: 4 RenderUnitTurreted: AutoTarget: Chronoshiftable: IronCurtainable: RepairableNear: LST: Inherits: ^Ship Buildable: BuildPaletteOrder: 30 Owner: allies,soviet Cost: 700 Description: Transport LongDesc: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed Unit: HP: 350 Armor: heavy ROT: 10 Sight: 6 Speed: 14 WaterBound: yes RenderUnit: Cargo: PassengerTypes: Foot,Wheel,Track Passengers: 5 IronCurtainable: RepairableNear: PT: Inherits: ^Ship Buildable: BuildPaletteOrder: 50 Prerequisites: syrd BuiltAt: syrd Owner: allies Cost: 500 Description: Gunboat LongDesc: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft Unit: HP: 200 Armor: heavy ROT: 7 Sight: 7 Speed: 9 WaterBound: yes Turreted: ROT: 7 AttackTurreted: PrimaryWeapon: 2Inch SecondaryWeapon: DepthCharge PrimaryOffset: 0,-6,0,-1 RenderUnitTurreted: AutoTarget: Chronoshiftable: IronCurtainable: RepairableNear: MIG: Inherits: ^Plane Buildable: BuildPaletteOrder: 100 Prerequisites: afld BuiltAt: afld Owner: soviet Cost: 1200 Description: Mig Attack Plane LongDesc: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles Unit: HP: 70 Armor: light InitialFacing: 192 ROT: 5 Sight: 12 Speed: 20 AttackPlane: PrimaryWeapon: Maverick SecondaryWeapon: Maverick PrimaryLocalOffset: -15,0,-10,-12,0,6 SecondaryLocalOffset: 15,0,10,12,0,6 Plane: RearmBuildings: afld RenderUnit: WithShadow: LimitedAmmo: Ammo: 8 IronCurtainable: ReturnOnIdle: YAK: Inherits: ^Plane Buildable: BuildPaletteOrder: 50 Prerequisites: afld BuiltAt: afld Owner: soviet Cost: 800 Description: Yak Attack Plane LongDesc: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings Unit: HP: 60 Armor: light Crewed: yes InitialFacing: 192 ROT: 5 Sight: 10 Speed: 16 AttackPlane: PrimaryWeapon: ChainGun SecondaryWeapon: ChainGun Plane: RearmBuildings: afld RenderUnit: WithShadow: LimitedAmmo: Ammo: 16 PipCount: 8 IronCurtainable: ReturnOnIdle: TRAN: Inherits: ^Plane Buildable: BuildPaletteOrder: 110 Prerequisites: hpad BuiltAt: hpad Owner: allies Cost: 1200 Description: Transport Helicopter LongDesc: Fast Infantry Transport Helicopter.\n Unarmed Unit: HP: 90 Armor: light InitialFacing: 20 ROT: 5 Sight: 12 Speed: 12 Helicopter: RearmBuildings: hpad RenderUnitRotor: PrimaryOffset: 0,14,0,-4 SecondaryOffset: 0,-14,0,-2 WithShadow: Cargo: PassengerTypes: Foot Passengers: 5 IronCurtainable: HELI: Inherits: ^Plane Buildable: BuildPaletteOrder: 90 Prerequisites: hpad BuiltAt: hpad Owner: allies Cost: 1200 Description: Longbow LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry Unit: HP: 120 Armor: light Crewed: yes InitialFacing: 20 ROT: 4 Sight: 12 Speed: 16 AttackHeli: PrimaryWeapon: Hellfire SecondaryWeapon: Hellfire PrimaryOffset: -5,0,0,2 SecondaryOffset: 5,0,0,2 Helicopter: RearmBuildings: hpad RenderUnitRotor: PrimaryOffset: 0,0,0,-2 WithShadow: LimitedAmmo: Ammo: 6 IronCurtainable: HIND: Inherits: ^Plane Buildable: BuildPaletteOrder: 90 Prerequisites: hpad BuiltAt: hpad Owner: allies Cost: 1200 Description: Hind LongDesc: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks Unit: HP: 120 Armor: light Crewed: yes InitialFacing: 20 ROT: 4 Sight: 12 Speed: 12 AttackHeli: PrimaryWeapon: ChainGun PrimaryOffset: -5,0,0,2 SecondaryOffset: 5,0,0,2 Helicopter: RearmBuildings: hpad RenderUnitRotor: WithShadow: LimitedAmmo: Ammo: 12 IronCurtainable: U2: Inherits: ^Plane Unit: HP: 2000 Armor: heavy ROT: 7 Sight: 0 Speed: 40 Plane: RenderUnit: WithShadow: IronCurtainable: -Selectable: -GainsExperience: 1TNK.Husk: Inherits: ^Husk Valued: Description: Husk (Light Tank) RenderUnit: Image: 1tnk ThrowsParticle@turret: Anim: turret Spread: 3,3 Speed: 6 AnimKey: turret 2TNK.Husk: Inherits: ^Husk Valued: Description: Husk (Medium Tank) RenderUnit: Image: 2tnk ThrowsParticle@turret: Anim: turret Spread: 3,3 Speed: 6 AnimKey: turret 3TNK.Husk: Inherits: ^Husk Valued: Description: Husk (Heavy Tank) RenderUnit: Image: 3tnk ThrowsParticle@turret: Anim: turret Spread: 3,3 Speed: 6 AnimKey: turret 4TNK.Husk: Inherits: ^Husk Valued: Description: Husk (Mammoth Tank) RenderUnit: Image: 4tnk ThrowsParticle@turret: Anim: turret Spread: 3,3 Speed: 6 AnimKey: turret