#region Copyright & License Information /* * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Drawing; using OpenRA.Mods.Common.Activities; using OpenRA.Mods.Common.Orders; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("This actor can capture other actors which have the ExternalCapturable: trait.")] class ExternalCapturesInfo : ITraitInfo { [Desc("Types of actors that it can capture, as long as the type also exists in the ExternalCapturable Type: trait.")] public readonly HashSet CaptureTypes = new HashSet { "building" }; [Desc("Destroy the unit after capturing.")] public readonly bool ConsumeActor = false; [Desc("Experience granted to the capturing player.")] public readonly int PlayerExperience = 0; [Desc("Stance that the structure's previous owner needs to have for the capturing player to receive Experience.")] public readonly Stance PlayerExperienceStances = Stance.Enemy; [VoiceReference] public readonly string Voice = "Action"; [GrantedConditionReference] [Desc("Condition granted when capturing.")] public readonly string CapturingCondition = null; public readonly string CaptureCursor = "ability"; public readonly string CaptureBlockedCursor = "move-blocked"; public object Create(ActorInitializer init) { return new ExternalCaptures(init.Self, this); } } class ExternalCaptures : IIssueOrder, IResolveOrder, IOrderVoice { public readonly ExternalCapturesInfo Info; public ExternalCaptures(Actor self, ExternalCapturesInfo info) { Info = info; } public IEnumerable Orders { get { yield return new ExternalCaptureOrderTargeter(); } } public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued) { if (order.OrderID != "ExternalCaptureActor") return null; return new Order(order.OrderID, self, target, queued); } static bool IsValidOrder(Actor self, Order order) { if (order.Target.Type == TargetType.FrozenActor) { var frozen = order.Target.FrozenActor; var ci = frozen.Info.TraitInfoOrDefault(); return ci != null && ci.CanBeTargetedBy(self, frozen.Owner); } if (order.Target.Type == TargetType.Actor) { var c = order.TargetActor.TraitOrDefault(); return c != null && !c.CaptureInProgress && c.CanBeTargetedBy(self, order.TargetActor.Owner); } return false; } public string VoicePhraseForOrder(Actor self, Order order) { return order.OrderString == "ExternalCaptureActor" && IsValidOrder(self, order) ? Info.Voice : null; } public void ResolveOrder(Actor self, Order order) { if (order.OrderString != "ExternalCaptureActor" || !IsValidOrder(self, order)) return; var target = self.ResolveFrozenActorOrder(order, Color.Red); if (target.Type != TargetType.Actor) return; if (!order.Queued) self.CancelActivity(); self.SetTargetLine(target, Color.Red); self.QueueActivity(new ExternalCaptureActor(self, target)); } } class ExternalCaptureOrderTargeter : UnitOrderTargeter { public ExternalCaptureOrderTargeter() : base("ExternalCaptureActor", 6, "enter", true, true) { } public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) { var c = target.TraitOrDefault(); var canTargetActor = c != null && !c.CaptureInProgress && c.CanBeTargetedBy(self, target.Owner); var capturesInfo = self.Trait().Info; cursor = canTargetActor ? capturesInfo.CaptureCursor : capturesInfo.CaptureBlockedCursor; return canTargetActor; } public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor) { // TODO: This doesn't account for disabled traits. // Actors with FrozenUnderFog should not disable the ExternalCapturable trait. var c = target.Info.TraitInfoOrDefault(); var canTargetActor = c != null && c.CanBeTargetedBy(self, target.Owner); var capturesInfo = self.Trait().Info; cursor = canTargetActor ? capturesInfo.CaptureCursor : capturesInfo.CaptureBlockedCursor; return canTargetActor; } } }