World: LuaScript: Scripts: campaign.lua, utils.lua, allies03a.lua MissionData: Briefing: LANDCOM 16 HQS.\nTOP SECRET.\nTO: FIELD COMMANDER A9\n\nINTELLIGENCE RECON SHOWS HEAVY\nSOVIET MOVEMENT IN YOUR AREA.\nNEARBY BRIDGES ARE KEY TO SOVIET\nADVANCEMENT. DESTROY ALL BRIDGES\nASAP. TANYA WILL ASSIST. KEEP HER\nALIVE AT ALL COSTS.\n\nCONFIRMATION CODE 1612.\n\nTRANSMISSION ENDS.\n StartVideo: brdgtilt.vqa WinVideo: toofar.vqa LossVideo: sovtstar.vqa ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: normal powerproxy.paratroopers: ParatroopersPower: DropItems: E1,E1,E1,E2,E2 E6: Buildable: Prerequisites: ~disabled -RepairsBridges: Targetable: RequiresCondition: !jail Targetable@PRISONER: TargetTypes: Prisoner ExternalCondition@JAIL: Condition: jail MEDI: Targetable: RequiresCondition: !jail Targetable@PRISONER: TargetTypes: Prisoner ExternalCondition@JAIL: Condition: jail PRISON: HiddenUnderShroud: Type: CenterPosition Immobile: OccupiesSpace: false ProximityExternalCondition: Condition: jail Range: 1c0 CAMERA: RevealsShroud: Range: 8c7 CAMERA.VeryLarge: Inherits: CAMERA RevealsShroud: Range: 40c0 E1.Autotarget: Inherits: E1 Buildable: Prerequisites: ~disabled RevealsShroud: Range: 8c0 AutoTarget: ScanRadius: 7 RenderSprites: Image: E1 E2.Autotarget: Inherits: E2 Buildable: Prerequisites: ~disabled RevealsShroud: Range: 8c0 AutoTarget: ScanRadius: 7 RenderSprites: Image: E2 DOG: RevealsShroud: Range: 9c0 AutoTarget: ScanRadius: 8 DOME: Buildable: Prerequisites: ~disabled WEAP: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled APC: Buildable: Prerequisites: ~disabled V2RL: Buildable: Prerequisites: ~disabled 2TNK: Buildable: Prerequisites: ~disabled 3TNK: Buildable: Prerequisites: ~disabled 4TNK: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled MNLY: Buildable: Prerequisites: ~disabled TTNK: Buildable: Prerequisites: ~disabled FTRK: Buildable: Prerequisites: ~disabled DTRK: Buildable: Prerequisites: ~disabled QTNK: Buildable: Prerequisites: ~disabled MSLO: Buildable: Prerequisites: ~disabled SPEN: Buildable: Prerequisites: ~disabled IRON: Buildable: Prerequisites: ~disabled TSLA: Buildable: Prerequisites: ~disabled SAM: Buildable: Prerequisites: ~disabled AFLD: Buildable: Prerequisites: ~disabled APWR: Buildable: Prerequisites: ~disabled STEK: Buildable: Prerequisites: ~disabled KENN: Buildable: Prerequisites: ~disabled E3: Buildable: Prerequisites: ~disabled E4: Buildable: Prerequisites: ~disabled THF: Buildable: Prerequisites: ~disabled SHOK: Buildable: Prerequisites: ~disabled