^Vehicle: Category: Vehicle Unit: ROT: 5 Mobile: TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special TerrainSpeeds: 60%, 40%, 100%, 0%, 0%, 0%, 0%, 50%, 40%, 0%, 100% Selectable: Voice: VehicleVoice Repairable: Chronoshiftable: Passenger: IronCurtainable: HiddenUnderFog: RevealsShroud: GainsExperience: GivesExperience: ^Tank: Category: Vehicle Unit: ROT: 5 Mobile: Crushes: wall TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special TerrainSpeeds: 80%, 70%, 100%, 0%, 0%, 0%, 0%, 70%, 70%, 0%, 100% Selectable: Voice: VehicleVoice Repairable: Chronoshiftable: Passenger: IronCurtainable: HiddenUnderFog: RevealsShroud: GainsExperience: GivesExperience: ^Helicopter: Category: Plane Unit: TargetType: Air Selectable: Voice: VehicleVoice HiddenUnderFog: RevealsShroud: GainsExperience: GivesExperience: MobileAir: TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special TerrainSpeeds: 100%, 100%, 100%, 100%, 100%, 100%, 100%, 100%, 100%, 100%, 100% AvoidsAA: ^Infantry: Category: Infantry Unit: Armor: none Sight: 4 Mobile: TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special TerrainSpeeds: 90%, 80%, 100%, 0%, 0%, 0%, 0%, 90%, 80%, 0%, 100% Selectable: RenderInfantry: AutoTarget: Passenger: HiddenUnderFog: PoisonedByTiberium: RevealsShroud: GainsExperience: GivesExperience: SharesCell: ^Plane: Category: Plane Unit: TargetType: Air Selectable: HiddenUnderFog: RevealsShroud: GainsExperience: GivesExperience: ^Building: Category: Building Selectable: Priority: 3 Building: Dimensions: 1,1 Footprint: x BuildSounds: constru2.aud, hvydoor1.aud SellSounds: cashturn.aud DamagedSound: xplos.aud DestroyedSound: xplobig4.aud RenderBuilding: CriticalBuildingState: EmitInfantryOnSell: ActorTypes: c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,e1,e1,e1,e1,e1,e1,e1 MustBeDestroyed: GivesExperience: ^Wall: Category: Building Building: Dimensions: 1,1 Footprint: x BuildSounds: hvydoor1.aud SellSounds: cashturn.aud Capturable: false BaseNormal: no Crewed: no Sight: 0 DamagedSound: xplos.aud DestroyedSound: xplobig4.aud Wall: CrushClasses: wall LineBuild: Selectable: Priority: 1 RenderBuildingWall: HasMakeAnimation: false Palette: terrain DamageStates: 2 GivesExperience: ^Tree: Category: Building RenderBuilding: Palette: terrain Building: Footprint: __ x_ Dimensions: 2,2 ^Husk: Category: Vehicle Unit: ROT: 0 Speed: 0 HP: 140 Armor: Heavy Husk: Selectable: Priority: -1 HiddenUnderFog: RevealsShroud: Burns: