#region Copyright & License Information /* * Copyright 2007-2019 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; namespace OpenRA.Mods.Common.UpdateRules.Rules { public class AddNukeLaunchAnimation : UpdateRule { public override string Name { get { return "Add 'WithNukeLaunchAnimation' and remove 'NukePower.ActivationSequence'"; } } public override string Description { get { return "The 'ActivationSequence' property has been removed.\n" + "Use the new 'WithNukeLaunchAnimation' trait instead."; } } public override IEnumerable UpdateActorNode(ModData modData, MiniYamlNode actorNode) { var nukePowers = actorNode.ChildrenMatching("NukePower").ToList(); foreach (var nuke in nukePowers) { var activation = nuke.LastChildMatching("ActivationSequence"); if (activation == null) continue; var sequence = activation.NodeValue(); nuke.RemoveNode(activation); actorNode.AddNode("WithNukeLaunchAnimation", ""); if (sequence != "active") actorNode.LastChildMatching("WithNukeLaunchAnimation").AddNode("Sequence", sequence); } yield break; } } }