#region Copyright & License Information /* * Copyright 2007-2019 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using OpenRA.Traits; namespace OpenRA.Mods.Common.UpdateRules.Rules { public class CapturableChanges : UpdateRule { public override string Name { get { return "Changes on 'Captures' and 'ExternalCaptures'"; } } public override string Description { get { return "'Type' was renamed to 'Types'. 'AllowAllies',\n" + "'AllowNeutral' and 'AllowEnemies' were replaced by 'ValidStances'."; } } void ApplyChanges(MiniYamlNode actorNode, MiniYamlNode node) { // Type renamed to Types var type = node.LastChildMatching("Type"); if (type != null) type.RenameKey("Types"); // Allow(Allies|Neutral|Enemies) replaced with a ValidStances enum var stance = Stance.Neutral | Stance.Enemy; var allowAllies = node.LastChildMatching("AllowAllies"); if (allowAllies != null) { if (allowAllies.NodeValue()) stance |= Stance.Ally; else stance &= ~Stance.Ally; node.RemoveNode(allowAllies); } var allowNeutral = node.LastChildMatching("AllowNeutral"); if (allowNeutral != null) { if (allowNeutral.NodeValue()) stance |= Stance.Neutral; else stance &= ~Stance.Neutral; node.RemoveNode(allowNeutral); } var allowEnemies = node.LastChildMatching("AllowEnemies"); if (allowEnemies != null) { if (allowEnemies.NodeValue()) stance |= Stance.Enemy; else stance &= ~Stance.Enemy; node.RemoveNode(allowEnemies); } if (stance != (Stance.Neutral | Stance.Enemy)) node.AddNode("ValidStances", stance); } public override IEnumerable UpdateActorNode(ModData modData, MiniYamlNode actorNode) { foreach (var ca in actorNode.ChildrenMatching("Capturable")) ApplyChanges(actorNode, ca); foreach (var eca in actorNode.ChildrenMatching("ExternalCapturable")) ApplyChanges(actorNode, eca); yield break; } } }