#region Copyright & License Information /* * Copyright 2007-2019 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; namespace OpenRA.Mods.Common.UpdateRules.Rules { public class DefineLevelUpImageDefault : UpdateRule { public override string Name { get { return "Unhardcoded LevelUpImage and LevelUpSequence on GainsExperience"; } } public override string Description { get { return "GainsExperience was hardcoded to play a 'levelup' crate effect from 'crate-effects' image."; } } static readonly string[] CrateActionTraits = { "DuplicateUnitCrateAction", "ExplodeCrateAction", "GiveCashCrateAction", "GiveMcvCrateAction", "GiveUnitCrateAction", "GrantExternalConditionCrateAction", "HealUnitsCrateAction", "HideMapCrateAction", "LevelUpCrateAction", "RevealMapCrateAction", "SupportPowerCrateAction" }; public override IEnumerable UpdateActorNode(ModData modData, MiniYamlNode actorNode) { var levelUpImageNode = new MiniYamlNode("LevelUpImage", "crate-effects"); foreach (var ge in actorNode.ChildrenMatching("GainsExperience")) ge.AddNode(levelUpImageNode); foreach (var t in CrateActionTraits) { foreach (var ca in actorNode.ChildrenMatching(t)) { var effect = ca.LastChildMatching("Effect"); if (effect != null) effect.RenameKey("Sequence"); } } yield break; } } }