#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; namespace OpenRA.Network { public class GameServer { public readonly int Id = 0; public readonly string Name = null; public readonly string Address = null; public readonly int State = 0; public readonly int Players = 0; public readonly string Map = null; public readonly string[] Mods = { }; public readonly int TTL = 0; public Dictionary UsefulMods { get { return Mods .Where(v => v.Contains('@')) .ToDictionary(v => v.Split('@')[0], v => v.Split('@')[1]); } } static bool AreVersionsCompatible(string a, string b) { if (Game.Settings.Debug.IgnoreVersionMismatch) return true; return a == b; } public bool CanJoin() { //"waiting for players" if (State != 1) return false; // Mods won't match if there are a different number if (Game.CurrentMods.Count != Mods.Count()) return false; // Don't have the map locally if (!Game.modData.AvailableMaps.ContainsKey(Map)) return false; return CompatibleVersion(); } public bool CompatibleVersion() { return UsefulMods.All(m => Game.CurrentMods.ContainsKey(m.Key) && AreVersionsCompatible(m.Value, Game.CurrentMods[m.Key].Version)); } } }