GADPSA: Inherits: ^DeployedVehicle Valued: Cost: 950 Tooltip: Name: Deployed Sensor Array Health: HP: 600 Armor: Type: Wood RevealsShroud: Range: 8c0 Transforms: IntoActor: lpst Facing: 159 TransformSounds: place2.aud NoTransformSounds: Voice: Move -AutoTarget: -DrawLineToTarget: -AttackTurreted: -RenderRangeCircle: RenderDetectionCircle: DetectCloaked: Range: 6c0 NAPULS: Inherits: ^Defense Valued: Cost: 1000 Tooltip: Name: EMP Cannon Description: Disables vehicles.\nRequires power to operate.\n Strong vs Vehicles\n Weak vs Infantry, Aircraft Buildable: Queue: Defense BuildPaletteOrder: 90 Prerequisites: radar Building: Footprint: xx xx Dimensions: 2,2 Selectable: Bounds: 78, 54, 0, -12 RequiresPower: DisabledOverlay: Health: HP: 500 Armor: Type: Heavy RevealsShroud: Range: 8c0 Turreted: ROT: 10 InitialFacing: 300 AttackTurreted: Armament: Weapon: EMPulseCannon WithTurret: Sequence: turret Power: Amount: -150 SelectionDecorations: VisualBounds: 78, 54, 0, -12 RenderSprites: Image: napuls.gdi FactionImages: gdi: napuls.gdi nod: napuls.nod