using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace OpenRA.Traits.Render { class RenderFlareInfo : RenderSimpleInfo { public override object Create(Actor self) { return new RenderFlare(self); } } class RenderFlare : RenderSimple { public RenderFlare(Actor self) : base(self, () => 0) { anim.PlayThen("open", () => anim.PlayRepeating("idle")); } } }