Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true Shroud: FogCheckboxLocked: True FogCheckboxEnabled: True ExploredMapCheckboxLocked: True ExploredMapCheckboxEnabled: False PlayerResources: DefaultCashDropdownLocked: True ModularBot@CampaignAI: Name: Campaign Player AI Type: campaign World: -CrateSpawner: -SpawnMPUnits: -MPStartLocations: ObjectivesPanel: PanelName: MISSION_OBJECTIVES ActorSpawnManager: Minimum: 1 Maximum: 1 MapCreeps: CheckboxLocked: True CheckboxEnabled: True MapBuildRadius: AllyBuildRadiusCheckboxLocked: True AllyBuildRadiusCheckboxEnabled: False MapOptions: TechLevelDropdownLocked: True ShortGameCheckboxLocked: True ShortGameCheckboxEnabled: False ^AutoTargetGroundAssaultMove: GrantConditionOnBotOwner@BOTOWNER: Bots: campaign ^AutoTargetAllAssaultMove: GrantConditionOnBotOwner@BOTOWNER: Bots: campaign