#region Copyright & License Information /* * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("This trait can be used to track player experience based on units killed with the `GivesExperience` trait.", "It can also be used as a point score system in scripted maps, for example.", "Attach this to the player actor.")] public class PlayerExperienceInfo : ITraitInfo { public object Create(ActorInitializer init) { return new PlayerExperience(); } } public class PlayerExperience : ISync { [Sync] public int Experience { get; private set; } public void GiveExperience(int num) { Experience += num; } } }