FlametankExplode: Warhead@1Dam: SpreadDamage Spread: 1c0 Damage: 115 DamageTypes: Prone50Percent, TriggerProne, FireDeath Warhead@2Eff: CreateEffect Explosions: big_napalm ImpactSounds: xplobig6.aud Warhead@3Smu: LeaveSmudge SmudgeType: Scorch HeliCrash: Warhead@1Dam: SpreadDamage Spread: 426 Damage: 40 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Eff: CreateEffect Explosions: poof ImpactSounds: xplos.aud Warhead@3Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep HeliExplode: Warhead@1Dam: SpreadDamage DamageTypes: ExplosionDeath Warhead@2Eff: CreateEffect Explosions: small_building ImpactSounds: xplos.aud UnitExplode: Warhead@1Dam: SpreadDamage Spread: 426 Damage: 50 Versus: None: 90 Wood: 75 Light: 60 Heavy: 25 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Eff: CreateEffect Explosions: poof ImpactSounds: xplobig6.aud Warhead@3Smu: LeaveSmudge SmudgeType: Crater UnitExplodeShip: Inherits: UnitExplode Warhead@2Eff: CreateEffect Explosions: building UnitExplodeSmall: Warhead@1Dam: SpreadDamage Spread: 426 Damage: 40 Versus: None: 90 Wood: 75 Light: 60 Heavy: 25 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Eff: CreateEffect Explosions: big_frag ImpactSounds: xplobig4.aud Warhead@3Smu: LeaveSmudge SmudgeType: Crater GrenadierExplode: Warhead@1Dam: SpreadDamage Spread: 256 Damage: 10 Versus: None: 90 Wood: 75 Light: 60 Heavy: 25 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: poof ImpactSounds: xplosml2.aud Warhead@3Smu: LeaveSmudge SmudgeType: Crater Napalm.Crate: Warhead@1Dam: SpreadDamage Spread: 170 Damage: 50 Falloff: 1000, 368, 135, 50, 18, 7, 0 Versus: None: 90 Wood: 100 Light: 60 Heavy: 25 AffectsParent: true DamageTypes: Prone50Percent, TriggerProne, FireDeath Warhead@2Smu: LeaveSmudge SmudgeType: Scorch Warhead@3Eff: CreateEffect Explosions: med_napalm ImpactSounds: flamer2.aud