#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using OpenRA.FileSystem; using OpenRA.Graphics; namespace OpenRA.Mods.Common.UtilityCommands { class DumpSequenceSheetsCommand : IUtilityCommand { static readonly int[] ChannelMasks = { 2, 1, 0, 3 }; string IUtilityCommand.Name { get { return "--dump-sequence-sheets"; } } bool IUtilityCommand.ValidateArguments(string[] args) { return args.Length >= 3; } [Desc("PALETTE", "TILESET-OR-MAP", "Exports sequence texture atlas as a set of png images.")] void IUtilityCommand.Run(Utility utility, string[] args) { // HACK: The engine code assumes that Game.modData is set. var modData = Game.ModData = utility.ModData; var palette = new ImmutablePalette(args[1], new int[0]); SequenceProvider sequences = null; var mapPackage = new Folder(Platform.GameDir).OpenPackage(args[2], modData.ModFiles); if (mapPackage != null) sequences = new Map(modData, mapPackage).Rules.Sequences; else if (!modData.DefaultSequences.TryGetValue(args[2], out sequences)) throw new InvalidOperationException("{0} is not a valid tileset or map path".F(args[2])); sequences.Preload(); var count = 0; var sb = sequences.SpriteCache.SheetBuilders[SpriteFrameType.Indexed]; foreach (var s in sb.AllSheets) { var max = s == sb.Current ? (int)sb.CurrentChannel + 1 : 4; for (var i = 0; i < max; i++) s.AsPng((TextureChannel)ChannelMasks[i], palette).Save("{0}.png".F(count++)); } sb = sequences.SpriteCache.SheetBuilders[SpriteFrameType.BGRA]; foreach (var s in sb.AllSheets) s.AsPng().Save("{0}.png".F(count++)); Console.WriteLine("Saved [0..{0}].png", count - 1); } } }