#region Copyright & License Information /* * Copyright 2007-2018 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Mods.Cnc.Activities; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; namespace OpenRA.Mods.Cnc.Traits { [Desc("Dogs use this attack model.")] class AttackLeapInfo : AttackFrontalInfo { [Desc("Leap speed (in units/tick).")] public readonly WDist Speed = new WDist(426); public readonly WAngle Angle = WAngle.FromDegrees(20); [Desc("Types of damage that this trait causes. Leave empty for no damage types.")] public readonly HashSet DamageTypes = new HashSet(); public override object Create(ActorInitializer init) { return new AttackLeap(init.Self, this); } } class AttackLeap : AttackFrontal { readonly AttackLeapInfo info; public AttackLeap(Actor self, AttackLeapInfo info) : base(self, info) { this.info = info; } public override void DoAttack(Actor self, Target target, IEnumerable armaments = null) { if (target.Type != TargetType.Actor || !CanAttack(self, target)) return; var a = ChooseArmamentsForTarget(target, true).FirstOrDefault(); if (a == null) return; if (!target.IsInRange(self.CenterPosition, a.MaxRange())) return; self.CancelActivity(); self.QueueActivity(new Leap(self, target.Actor, a, info.Speed, info.Angle, info.DamageTypes)); } } }