#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; namespace OpenRA.Mods.Common.UpdateRules.Rules { public class ReplaceShadowPalette : UpdateRule { public override string Name => "Removed ShadowPalette from WithShadow and projectiles."; public override string Description => "The ShadowPalette field has been replaced by ShadowColor on projectiles.\n" + "The Palette field on WithShadow and ShadowPalette on WithParachute have similarly been replaced with ShadowColor."; readonly List locations = new(); public override IEnumerable AfterUpdate(ModData modData) { if (locations.Count > 0) yield return "The shadow palette overrides have been removed from the following locations:\n" + UpdateUtils.FormatMessageList(locations) + "\n\n" + "You may wish to inspect and change these."; locations.Clear(); } public override IEnumerable UpdateWeaponNode(ModData modData, MiniYamlNodeBuilder weaponNode) { foreach (var projectileNode in weaponNode.ChildrenMatching("Projectile")) if (projectileNode.RemoveNodes("ShadowPalette") > 0) locations.Add($"{weaponNode.Key}: {weaponNode.Key} ({weaponNode.Location.Filename})"); yield break; } public override IEnumerable UpdateActorNode(ModData modData, MiniYamlNodeBuilder actorNode) { foreach (var node in actorNode.ChildrenMatching("WithShadow")) if (node.RemoveNodes("Palette") > 0) locations.Add($"{actorNode.Key}: {node.Key} ({actorNode.Location.Filename})"); foreach (var node in actorNode.ChildrenMatching("WithParachute")) if (node.RemoveNodes("ShadowPalette") > 0) locations.Add($"{actorNode.Key}: {node.Key} ({actorNode.Location.Filename})"); yield break; } } }