#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.FileFormats; using OpenRA.Mods.RA.Activities; using OpenRA.Mods.RA.Air; using OpenRA.Traits; namespace OpenRA.Mods.RA { public class ParatroopersPowerInfo : SupportPowerInfo { [ActorReference] public string[] DropItems = { }; [ActorReference] public string UnitType = "badr"; [ActorReference] public string FlareType = "flare"; public readonly int FlareTime = 25 * 60 * 2; // 2 minutes public override object Create(ActorInitializer init) { return new ParatroopersPower(init.self, this); } } public class ParatroopersPower : SupportPower { public ParatroopersPower(Actor self, ParatroopersPowerInfo info) : base(self, info) { } public override void Activate(Actor self, Order order, SupportPowerManager manager) { base.Activate(self, order, manager); var items = (Info as ParatroopersPowerInfo).DropItems; var startPos = self.World.ChooseRandomEdgeCell(); self.World.AddFrameEndTask(w => { var info = (Info as ParatroopersPowerInfo); var flare = info.FlareType != null ? w.CreateActor(info.FlareType, new TypeDictionary { new LocationInit( order.TargetLocation ), new OwnerInit( self.Owner ), }) : null; if (flare != null) { flare.QueueActivity(new Wait(info.FlareTime)); flare.QueueActivity(new RemoveSelf()); } var altitude = Rules.Info[info.UnitType].Traits.Get().CruiseAltitude; var a = w.CreateActor(info.UnitType, new TypeDictionary { new CenterPositionInit(startPos.CenterPosition + new WVec(WRange.Zero, WRange.Zero, altitude)), new OwnerInit(self.Owner), new FacingInit(Util.GetFacing(order.TargetLocation - startPos, 0)) }); a.CancelActivity(); a.QueueActivity(new FlyAttack(Target.FromOrder(order))); a.Trait().SetLZ(order.TargetLocation); var cargo = a.Trait(); foreach (var i in items) cargo.Load(a, self.World.CreateActor(false, i.ToLowerInvariant(), new TypeDictionary { new OwnerInit( a.Owner ) })); }); } } }