#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System.Linq; using OpenRA.GameRules; using OpenRA.Mods.RA; using OpenRA.Traits; namespace OpenRA.Mods.Cnc { class PoisonedByTiberiumInfo : ITraitInfo { [WeaponReference] public readonly string Weapon = "Tiberium"; public readonly string[] Resources = { "Tiberium" }; public object Create(ActorInitializer init) { return new PoisonedByTiberium(this); } } class PoisonedByTiberium : ITick { PoisonedByTiberiumInfo info; [Sync] int poisonTicks; public PoisonedByTiberium(PoisonedByTiberiumInfo info) { this.info = info; } public void Tick(Actor self) { if (--poisonTicks <= 0) { var rl = self.World.WorldActor.Trait(); var r = rl.GetResource(self.Location); if (r != null && info.Resources.Contains(r.info.Name)) Combat.DoImpacts(new ProjectileArgs { src = self.CenterLocation.ToInt2(), dest = self.CenterLocation.ToInt2(), srcAltitude = 0, destAltitude = 0, facing = 0, firedBy = self, target = Target.FromActor(self), weapon = Rules.Weapons[info.Weapon.ToLowerInvariant()] }); poisonTicks = Rules.Weapons[info.Weapon.ToLowerInvariant()].ROF; } } } }