# Classic Command and Conquer -- Package Manifest Folders: ./ mods/cnc/ Packages: mods/cnc/packages/cclocal.mix mods/cnc/packages/speech.mix mods/cnc/packages/conquer.mix mods/cnc/packages/general.mix mods/cnc/packages/sounds.mix mods/cnc/packages/transit.mix # Icons for each theatre mods/cnc/packages/deseicnh.mix mods/cnc/packages/tempicnh.mix mods/cnc/packages/winticnh.mix main.mix redalert.mix hires.mix local.mix speech.mix allies.mix russian.mix temperat.mix snow.mix interior.mix general.mix conquer.mix sounds.mix LegacyRules: mods/ra/rules.ini: More or less original Red Alert rules file. mods/ra/units.ini: OpenRA patches Rules: mods/ra/defaults.yaml: Basic stuff mods/cnc/system.yaml: Player and world actors mods/cnc/structures.yaml: Structures mods/cnc/infantry.yaml: Infantry mods/cnc/vehicles.yaml: Vehicles mods/cnc/trees.yaml: Trees mods/cnc/civilian.yaml: Civilian structures and bridges mods/cnc/compat.yaml: Compatability tweaks for real-ra maps Sequences: mods/cnc/sequences-structures.xml: Structures mods/cnc/sequences-vehicles.xml: Vehicles mods/cnc/sequences-infantry.xml: Infantry mods/cnc/sequences.xml: Everything else Assemblies: mods/ra/OpenRa.Mods.RA.dll: Traits used Maps: scg01ea.ini: GDI Mission 1 scm01ea.ini: Green Acres