#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.GameRules; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; namespace OpenRA.Mods.Common.Warheads { [Desc("Apply damage based on the target's health.")] public class HealthPercentageDamageWarhead : TargetDamageWarhead { protected override void InflictDamage(Actor victim, Actor firedBy, HitShape shape, WarheadArgs args) { var healthInfo = victim.Info.TraitInfo(); var damage = Util.ApplyPercentageModifiers(healthInfo.HP, args.DamageModifiers.Append(Damage, DamageVersus(victim, shape, args))); victim.InflictDamage(firedBy, new Damage(damage, DamageTypes)); } } }