#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.Graphics; using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [TraitLocation(SystemActors.World | SystemActors.EditorWorld)] [Desc("Add this to the World actor definition.")] public class FixedColorPaletteInfo : TraitInfo { [PaletteReference] [Desc("The name of the palette to base off.")] public readonly string Base = TileSet.TerrainPaletteInternalName; [PaletteDefinition] [Desc("The name of the resulting palette")] public readonly string Name = "resources"; [Desc("Remap these indices to pre-defined colors.")] public readonly int[] RemapIndex = { }; [Desc("The fixed color to remap.")] public readonly Color Color; [Desc("Allow palette modifiers to change the palette.")] public readonly bool AllowModifiers = true; public override object Create(ActorInitializer init) { return new FixedColorPalette(this); } } public class FixedColorPalette : ILoadsPalettes { readonly FixedColorPaletteInfo info; public FixedColorPalette(FixedColorPaletteInfo info) { this.info = info; } public void LoadPalettes(WorldRenderer wr) { var (_, h, s, _) = info.Color.ToAhsv(); var remap = new PlayerColorRemap(info.RemapIndex, h, s); wr.AddPalette(info.Name, new ImmutablePalette(wr.Palette(info.Base).Palette, remap), info.AllowModifiers); } } }