## encyclopedia.yaml label-encyclopedia-content-title = Mentat button-encyclopedia-panel-back = Back ## ingame-infostats.yaml label-objective-mission = Mission: checkbox-objective-stats = Destroy all opposition! label-stats-name = Player label-stats-faction = Faction label-stats-score = Score label-stats-actions = Actions button-player-template-kick-tooltip = Kick this player button-spectator-template-kick-tooltip = Kick this player ## ingame-menu.yaml label-menu-buttons-title = Options ## ingame-observer.yaml button-observer-widgets-options = Options (Esc) button-replay-player-pause-tooltip = Pause button-replay-player-play-tooltip = Play button-replay-player-slow = .tooltip = Slow speed .label = 50% button-replay-player-regular = .tooltip = Regular speed .label = 100% button-replay-player-fast = .tooltip = Fast speed .label = 200% button-replay-player-maximum = .tooltip = Maximum speed .label = MAX label-basic-stats-player-header = Player label-basic-stats-cash-header = Cash label-basic-stats-power-header = Power label-basic-stats-kills-header = Kills label-basic-stats-deaths-header = Deaths label-basic-stats-assets-destroyed-header = Destroyed label-basic-stats-assets-lost-header = Lost label-basic-stats-experience-header = Score label-basic-stats-actions-min-header = APM label-economy-stats-player-header = Player label-economy-stats-cash-header = Cash label-economy-stats-income-header = Income label-economy-stats-assets-header = Assets label-economy-stats-earned-header = Earned label-economy-stats-spent-header = Spent label-economy-stats-harvesters-header = Harvesters label-economy-stats-carryalls-header = Carryalls label-production-stats-player-header = Player label-production-stats-header = Production label-support-powers-player-header = Player label-support-powers-header = Support Powers label-army-player-header = Player label-army-header = Army label-combat-stats-player-header = Player label-combat-stats-assets-destroyed-header = Destroyed label-combat-stats-assets-lost-header = Lost label-combat-stats-units-killed-header = U. Killed label-combat-stats-units-dead-header = U. Lost label-combat-stats-buildings-killed-header = B. Killed label-combat-stats-buildings-dead-header = B. Lost label-combat-stats-army-value-header = Army Value label-combat-stats-vision-header = Vision ## ingame-observer.yaml, ingame-player.yaml label-mute-indicator = Audio Muted ## ingame-player.yaml supportpowers-support-powers-palette = .ready = READY .hold = ON HOLD button-command-bar-attack-move = .tooltip = Attack Move .tooltipdesc = Selected units will move to the desired location and attack any enemies they encounter en route. Hold <(Ctrl)> while targeting to order an Assault Move that attacks any units or structures encountered en route. Left-click icon then right-click on target location. button-command-bar-force-move = .tooltip = Force Move .tooltipdesc = Selected units will move to the desired location - Default activity for the target is suppressed - Vehicles will attempt to crush enemies at the target location - Deployed thumpers will undeploy and move to the target location Left-click icon then right-click on target. Hold <(Alt)> to activate temporarily while commanding units. button-command-bar-force-attack = .tooltip = Force Attack .tooltipdesc = Selected units will attack the targeted unit or location - Default activity for the target is suppressed - Allows targeting of own or ally forces Left-click icon then right-click on target. Hold <(Ctrl)> to activate temporarily while commanding units. button-command-bar-guard = .tooltip = Guard .tooltipdesc = Selected units will follow the targeted unit. Left-click icon then right-click on target unit. button-command-bar-deploy = .tooltip = Deploy .tooltipdesc = Selected units will perform their default deploy activity - MCVs will unpack into a Construction Yard - Thumpers will start or stop attracting worms - Devastators will become immobilized and explode Acts immediately on selected units. button-command-bar-scatter = .tooltip = Scatter .tooltipdesc = Selected units will stop their current activity and move to a nearby location. Acts immediately on selected units. button-command-bar-stop = .tooltip = Stop .tooltipdesc = Selected units will stop their current activity. Selected buildings will reset their rally point. Acts immediately on selected targets. button-command-bar-queue-orders = .tooltip = Waypoint Mode .tooltipdesc = Use Waypoint Mode to give multiple linking commands to the selected units. Units will execute the commands immediately upon receiving them. Left-click icon then give commands in the game world. Hold <(Shift)> to activate temporarily while commanding units. button-stance-bar-attackanything = .tooltip = Attack Anything Stance .tooltipdesc = Set the selected units to Attack Anything stance: - Units will attack enemy units and structures on sight - Units will pursue attackers across the battlefield button-stance-bar-defend = .tooltip = Defend Stance .tooltipdesc = Set the selected units to Defend stance: - Units will attack enemy units on sight - Units will not move or pursue enemies button-stance-bar-returnfire = .tooltip = Return Fire Stance .tooltipdesc = Set the selected units to Return Fire stance: - Units will retaliate against enemies that attack them - Units will not move or pursue enemies button-stance-bar-holdfire = .tooltip = Hold Fire Stance .tooltipdesc = Set the selected units to Hold Fire stance: - Units will not fire upon enemies - Units will not move or pursue enemies button-top-buttons-repair-tooltip = Repair button-top-buttons-sell-tooltip = Sell button-top-buttons-beacon-tooltip = Place Beacon button-top-buttons-power-tooltip = Power Down button-top-buttons-options-tooltip = Options productionpalette-sidebar-production-palette = .ready = READY .hold = ON HOLD button-production-types-building-tooltip = Buildings button-production-types-infantry-tooltip = Infantry button-production-types-vehicle-tooltip = Light Vehicles button-production-types-tanks-tooltip = Heavy Vehicles button-production-types-aircraft-tooltip = Aircraft button-production-types-starport-tooltip = Starport button-production-types-upgrade-tooltip = Upgrades button-production-types-scroll-up-tooltip = Scroll up button-production-types-scroll-down-tooltip = Scroll down ## lobby-players.yaml label-container-lobby-name = Name label-container-lobby-color = Color label-container-lobby-faction = Faction label-container-lobby-team = Team label-container-lobby-handicap = Handicap label-container-lobby-spawn = Spawn label-container-lobby-status = Ready dropdownbutton-template-editable-player-slot-options = Name label-template-editable-player-factionname = Faction dropdownbutton-template-editable-player-team-dropdown = Team dropdownbutton-template-editable-player-handicap-dropdown-tooltip = A handicap decreases the combat effectiveness of the player's forces dropdownbutton-template-editable-player-spawn-dropdown = Spawn label-template-noneditable-player-name = Name label-faction-factionname = Faction label-template-noneditable-player-team = Team dropdownbutton-template-noneditable-player-handicap-dropdown-tooltip = A handicap decreases the combat effectiveness of the player's forces label-template-empty-name = Name dropdownbutton-template-empty-slot-options = Name button-template-empty-join = Play in this slot label-template-editable-spectator = Spectator label-template-noneditable-spectator-name = Name label-template-noneditable-spectator = Spectator checkbox-template-new-spectator-toggle-spectators = Allow Spectators? button-template-new-spectator-spectate = Spectate ## mainmenu.yaml label-main-menu-mainmenu-title = OpenRA button-main-menu-singleplayer = Singleplayer button-main-menu-multiplayer = Multiplayer button-main-menu-settings = Settings button-main-menu-extras = Extras button-main-menu-content = Manage Content button-main-menu-quit = Quit label-singleplayer-menu-title = Singleplayer button-singleplayer-menu-skirmish = Skirmish button-singleplayer-menu-missions = Missions button-singleplayer-menu-load = Load button-singleplayer-menu-encyclopedia = Mentat button-singleplayer-menu-back = Back label-extras-menu-title = Extras button-extras-menu-replays = Replays button-extras-menu-music = Music button-extras-menu-map-editor = Map Editor button-extras-menu-assetbrowser = Asset Browser button-extras-menu-credits = Credits button-extras-menu-back = Back label-map-editor-menu-title = Map Editor button-map-editor-menu-new = New Map button-map-editor-menu-load = Load Map button-map-editor-menu-back = Back dropdownbutton-news-bg-button = Battlefield News label-update-notice-a = You are running an outdated version of OpenRA. label-update-notice-b = Download the latest version from www.openra.net ## missionbrowser.yaml label-missionbrowser-panel-title = Missions label-missionbrowser-panel-difficulty-desc = Difficulty: label-missionbrowser-panel-gamespeed-desc = Speed: button-missionbrowser-panel-start-briefing-video = Watch Briefing button-missionbrowser-panel-stop-briefing-video = Stop Briefing button-missionbrowser-panel-start-info-video = Watch Info Video button-missionbrowser-panel-stop-info-video = Stop Info Video button-missionbrowser-panel-startgame = Play button-missionbrowser-panel-back = Back ## multiplayer-browserpanels.yaml checkbox-multiplayer-filter-panel-waiting-for-players = Waiting checkbox-multiplayer-filter-panel-empty = Empty checkbox-multiplayer-filter-panel-password-protected = Protected checkbox-multiplayer-filter-panel-already-started = Started checkbox-multiplayer-filter-panel-incompatible-version = Incompatible ## tooltips.yaml label-latency-tooltip-prefix = Latency: label-anonymous-player-tooltip-name = Anonymous Player label-game-admin = Game Admin